Uploaded October 2016 | Updated September 2026, 2 weeks ago
In this tutorial we focus on how to house the logic of a powerup or possible individual coins through your game. We harness the power of nesting flowgraph logic in a prefab and then using game tokens to store the accumulated points. With this we set an amount to be reached and debug a message on screen signifying a reward in your game.
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In this tutorial we focus on how to house the logic of a powerup or possible individual coins through your game. We harness the power of nesting flowgraph logic in a prefab and then using game tokens to store the accumulated points. With this we set an amount to be reached and debug a message on screen signifying a reward in your game.
CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at cryengine.com
Subscribe: youtube.com/cryengine?sub_confirmation=1
Become an Insider: cryengine.com/get-cryengine/memberships
Join our Forums: forum.cryengine.com
Browse our Marketplace: cryengine.com/marketplace










