Wolcen: Lords of Mayhem #2 | Developer Insights @cryengine
Wolcen: Lords of Mayhem #2 | Developer Insights  @cryengine
Uploaded August 2016 | Updated September 2026, 2 weeks ago
We talked to the guys from Wolcen Studio at GDC. Here's the second part of their development insights on why they chose CRYENGINE for WOLCEN - Lords of Mayhem (formerly code named Umbra) and how they work with their community during and after their successful Kickstarter campaign.

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Wolcen: Lords of Mayhem #2 | Developer Insights

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