Uploaded May 2026 | Updated September 2026, 1 hour ago
This is the first part of a two part tutorial series that shows how to setup a stylized kitten Mixamo avatar and recording full body tracking (FBT) motion capture using VR and render everything in Blender as a short animation.
Watch Part 2: youtu.be/LJbBjxzIgPA
Final Render: youtu.be/VdVpZrHMbp8
Motion capture was recorded using Mocap Fusion on Steam (free version):
store.steampowered.com/app/1540000/Mocap_Fusion__VR
Stop by our Discord for even more showcases, tutorials and ideas:
discord.com/invite/ErZcKaQ
This is the first part of a two part tutorial series that shows how to setup a stylized kitten Mixamo avatar and recording full body tracking (FBT) motion capture using VR and render everything in Blender as a short animation.
Watch Part 2: youtu.be/LJbBjxzIgPA
Final Render: youtu.be/VdVpZrHMbp8
Motion capture was recorded using Mocap Fusion on Steam (free version):
store.steampowered.com/app/1540000/Mocap_Fusion__VR
Stop by our Discord for even more showcases, tutorials and ideas:
discord.com/invite/ErZcKaQ

![Chicken Mocap (Blender EEVEE)
Someone on my Discord asked if I could add a chicken avatar to APS so here they are!
These are chickens rigged for full body mocap, and they even include dynamicbone. The hen model was downloaded from Blendswap and I built it as a mocap avatar for APS.
This entire animation took only a few minutes to record, export and render. None of the animation were modified and is raw mocap from APS!
So much fun to be a chicken!!
To create animations like this all you need is VR and three body trackers, then Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
You can download the custom avatar on the Steam Workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=3342072109
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Here are some other renders of Chickens!
- https://youtu.be/gIiAnnpxljA
- https://youtu.be/CZCTuckPIz4
credits:
Chicken Model by: kednar
https://blendswap.com/blend/13803 Chicken Mocap (Blender EEVEE)](https://i.ytimg.com/vi/2b589URaBlE/mqdefault.jpg)
![Startup guide - Full body T-Pose calibration and custom avatars
This tutorial explains the steps to calibrate a avatar to the VR player for full body tracking (hip and feet trackers). When undesired tracker offsets exist it may be possible to correct the tracking offsets using the Tracker Offsets and/or IK Dynamics advanced setup menus.
Creating animations for characters in Blender, Unity and Unreal can now be done entirely with APS (Luxor). Its simple and exporting recorded mocap from Luxor to external editors takes only seconds. Export mocap in multiple formats .bvh .dmx and .anim and is fun and free (early access). Check out Animation Prep Studio MocapFusion [VR] for making animating intuitive using VR for your project today 😎
www.MocapFusion.com
DIscord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio Startup guide - Full body T-Pose calibration and custom avatars](https://i.ytimg.com/vi/2mn5KNe_WVU/mqdefault.jpg)
![Hang Gliding in VR is awesome!! Game Concept Pitch
This is a game Im currently working on that is like hang gliding in VR. Please let me know what you think of the idea!!!
And another glider video here: https://youtu.be/nlaK6wFmAN4
The game Im using is Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
- Make sure to download the Playtest version (v9.3.5 or later) for the new hang glider simulator (beta) update!!! Hang Gliding in VR is awesome!! Game Concept Pitch](https://i.ytimg.com/vi/2nA0x6crid4/mqdefault.jpg)


![Virtual Hands - Collision Physics with VR motion capture
VR hand collisions allows VR hands to interact with the scene colliders when recording motion capture.
Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com Virtual Hands - Collision Physics with VR motion capture](https://i.ytimg.com/vi/4usOi9udsoc/mqdefault.jpg)


![TRex VR - motion capture (SYNTHESIZER)
A benchmark animation for testing new IK solver added to Mocap Fusion VR, This shows a new IK solver developed for avatars which include Digitigrade and/or Quadruped rigs. This features was developed by request of members in the Discord community :3
I added a custom facecap blendshapes to the TRex model from Blendswap for testing the Vive Pro eye and Vive Lip tracker so the avatar can also talks!
All motion capture for this animation was created in about five minutes using only a Vive Pro eye HMD and full body tracking. The scene was exported from Mocap Fusion to Blender for rendering - and zero post processing touchup and shows 60fps mocap data exported directly from Mocap Fusion VR.
Please join the Discord server to find more information about the project and thanks for checking out the video: https://discord.com/invite/ErZcKaQ
Rendered in Blender EEVEE on 4x RTX GPUs (total render time ~2.5 hours).
Software used:
- Blender3D v3.3 LTS
- Mocap Fusion [VR] Luxor available on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Please check the Discord for announcements!!!
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
Models:
T-Rex by dancg - CC0 - https://blendswap.com/blend/11584 TRex VR - motion capture (SYNTHESIZER)](https://i.ytimg.com/vi/6J-wbg-ilZs/mqdefault.jpg)
