How I Made My Game Decorate Itself #gamedesign #coding #gamedev @UnitOfTimeYT
How I Made My Game Decorate Itself #gamedesign #coding #gamedev  @UnitOfTimeYT
Uploaded August 2025 | Updated September 2026, 1 week ago
⁍ Wishlist: store.steampowered.com/app/3475620/Mythfall
⁍ Play: mythfall.com
⁍ Discord: discord.gg/63YeahMKfJ
⁍ Github: github.com/unitoftime

// Description
In this video, I show how I used Poisson disk sampling and clustering to automatically decorate my game world. No hand-placed props, no level designer just code. From evenly spaced sample points to randomized clusters of objects, this system brings life to the environment with minimal effort. Perfect for large, open-world games or anyone building procedural tools!
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UnitOfTime |

How I Made My Game Decorate Itself #gamedesign #coding #gamedev

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