@ReeceGeofroy
  @ReeceGeofroy
Reece Geofroy | How I Designed the Perfect Open World for my Dream RPG Game - Monster Tribe Devlog @ReeceGeofroy | Uploaded December 2021 | Updated October 2024, 1 hour ago.
Here's the thought process that went into creating the perfect open world for my dream RPG Game "Monster Tribe"!

WISHLIST MONSTER TRIBE on Steam: store.steampowered.com/app/1515330/Monster_Tribe

SOCIAL LINKS
Discord Server: discord.com/invite/dRDqVEA
Twitter: twitter.com/ReeceGeofroy​
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Pokémon meets Zelda Breathe of the Wild in this entirely new adventure being developed.
Catch monsters, level up from battling, collect rare resources, and explore vastly different landscapes in this open-world monster catcher experience!

Monster Tribe's Cool Features:
- Turn-Based Team Combat
- Dungeon Crawler Elements
- Collectible Monsters
- Open-World Exploration
- 2 Player VS Mode
- Leveling Up, Morphing, and Modifying Creatures


In Monster Tribe Devlog 20 we discuss what makes the perfect open world for an indie RPG and how we can start to figure out how we want to make our game enticing to players. In my experience developing an open world rpg has come with as many negatives as it does positives so make sure you are understanding WHY you are creating an open world game in the first place and try to figure out what really makes this feature an incredible gameplay overhaul over being a band-aid to a crumbling idea of random design ideas.

Monster Tribe has come a long way since we started almost 2 years ago, so thank you all for your continued support, allowing me to develop my child-hood dream game as a full-time game developer/pixel artist.

Get a 90% discount on your .fun domain for one year on https://get.fun/ using the
coupon code: REECE


#MonsterTribe​​ #devlog​​​ #gamedev​​ #indiedev​ #pixelart​​ #gamemaker​​ #gamedevelopment​ #gaming
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How I Designed the Perfect Open World for my Dream RPG Game - Monster Tribe Devlog @ReeceGeofroy

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