How a MARI master textures a character   with Sam Alicea @Outgang
How a MARI master textures a character   with Sam Alicea  @Outgang
Uploaded January 2022 | Updated September 2026, 3 hours ago
Follow Sam on Artstation: artstation.com/samalicea
Outgang's Character Art Classes: https://outgang.studio
Ben and Sam's full interview: youtu.be/bFy9x9R4YNY

Ben Erdt is a senior character artist at Blizzard Entertainment and Samuel Alicea is a senior texture artist at Industrial Light & Magic (ILM). Ben and Sam joined the Outgang crew for a full breakdown of their latest collaboration, named Flathead vs Deadeye. This video is a full breakdown of their pipeline, from designing the creatures, to sculpting them using Zbrush, unwrapping them using multiple UDIMs, texturing them using Mari and finally, rendering them using Redshift.

Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues and has launched Outgang in 2020 with the goal of helping out as many artists as possible aspire to a better life for themselves.

We exist solely due to the generous support of our community. Becoming a monthly or yearly member of Outgang is the best way to support us and help us achieve our mission of bringing high-quality, affordable education to as many people as possible. Alternatively, you can also support us on Patreon

Outgang is also comprised of:
Frédérik Généreux:
artstation.com/fredfaitdeschoses
Reila Soley:
instagram.com/reilasoley

Join our Discord server:
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How a MARI master textures a character -- with Sam Alicea

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