Uploaded December 2020 | Updated September 2026, 2 weeks ago
A starter save is when you complete the required story mission(s) in order for the game to allow you to be able to save the game but then stopping the story and completing all possible side missions available at the stage of the game. In regards to this starter save, nothing but "In the Beginning..." has been completed. So basically, not a single story mission is needed to be completed to be able to have access to a safehouse and to be able to save your game. As you can see in the video, there is a pink blip left on the radar at all times in front of the Ocean Beach safehouse, but you don't have to do anything with it and can leave it as is. You don't have to go into the pink marker at all.
Things that you can complete in a 44% GTA VC starter save:
In the Beginning... + Acquiring the EC White Admiral
Purchase all safehouses (Not assets)
3 stadium events (Hotring + Acquiring the EP/FP Hotring Racer, Bloodring, and Dirtring)
4 off-road missions (PCJ Playground, Cone Crazy, Trial by Dirt + Acquiring the EC Black Sanchez, and Test Track + Acquiring the EC Black Rancher)
3 RC vehicle missions (RC Bandit Race, RC Baron Race, and RC Raider Pickup)
Paramedics level 12
Vigilante level 12
Firefighter level 12
Pizza Boy level 10
100 taxi fares
100 hidden packages
35 rampages
35/36 stunt jumps
Rob 15 stores
This starter save also includes low stats. All peds wasted or vehicles exploded stats are as low as possible, only ones are because of rampages or RC missions. In general, ALL STATS are kept as minimal (or good) as possible.
In addition to one time only special vehicle EC White Admiral, this save also has EP/FP Hotring Racer, Rare "EC" Rancher, Rare "EC" Sanchez and Rare "EC2" Patriot and Rare "EC" Oceanic saved in garages. Those can be done later in a save as well, but I decided to include them in starter save, so I never have to worry about those. If I don't want those, I dump them during real save, of course.
Note that all NE vehicles in this save were obtained using ways which do NOT require any replay features. Same goes for EP/FP Hotring Racer.
Having such a save is not so easy as you may think. This kind of save runs take me months to master, although I gotta say, VC is alot easier compared to III. To get this save done, it did not take me more than a week of mastering, meanwhile III just dragged over 2 months. VC has alot less RNG with peds, however there still is some idiotic programming. Also, this is 1st of my TWO starter saves. 2nd one is assembled focusing on future OM0 tasks.
A starter save is when you complete the required story mission(s) in order for the game to allow you to be able to save the game but then stopping the story and completing all possible side missions available at the stage of the game. In regards to this starter save, nothing but "In the Beginning..." has been completed. So basically, not a single story mission is needed to be completed to be able to have access to a safehouse and to be able to save your game. As you can see in the video, there is a pink blip left on the radar at all times in front of the Ocean Beach safehouse, but you don't have to do anything with it and can leave it as is. You don't have to go into the pink marker at all.
Things that you can complete in a 44% GTA VC starter save:
In the Beginning... + Acquiring the EC White Admiral
Purchase all safehouses (Not assets)
3 stadium events (Hotring + Acquiring the EP/FP Hotring Racer, Bloodring, and Dirtring)
4 off-road missions (PCJ Playground, Cone Crazy, Trial by Dirt + Acquiring the EC Black Sanchez, and Test Track + Acquiring the EC Black Rancher)
3 RC vehicle missions (RC Bandit Race, RC Baron Race, and RC Raider Pickup)
Paramedics level 12
Vigilante level 12
Firefighter level 12
Pizza Boy level 10
100 taxi fares
100 hidden packages
35 rampages
35/36 stunt jumps
Rob 15 stores
This starter save also includes low stats. All peds wasted or vehicles exploded stats are as low as possible, only ones are because of rampages or RC missions. In general, ALL STATS are kept as minimal (or good) as possible.
In addition to one time only special vehicle EC White Admiral, this save also has EP/FP Hotring Racer, Rare "EC" Rancher, Rare "EC" Sanchez and Rare "EC2" Patriot and Rare "EC" Oceanic saved in garages. Those can be done later in a save as well, but I decided to include them in starter save, so I never have to worry about those. If I don't want those, I dump them during real save, of course.
Note that all NE vehicles in this save were obtained using ways which do NOT require any replay features. Same goes for EP/FP Hotring Racer.
Having such a save is not so easy as you may think. This kind of save runs take me months to master, although I gotta say, VC is alot easier compared to III. To get this save done, it did not take me more than a week of mastering, meanwhile III just dragged over 2 months. VC has alot less RNG with peds, however there still is some idiotic programming. Also, this is 1st of my TWO starter saves. 2nd one is assembled focusing on future OM0 tasks.










