Uploaded May 2026 | Updated September 2026, 1 week ago
Gods, Death & Reapers Alpha 5 is here, and I jumped in mostly blind to see what this extraction ARPG is actually like.
This is a first impressions gameplay video from the Closed Alpha 5 test, covering character creation, the tutorial, early combat, the sanctuary system, PvE extraction runs, loot, sigils, weapons, and the general feel of the game so far.
Gods, Death & Reapers is trying to blend Diablo / Path of Exile-style ARPG combat with extraction mechanics, full-loot tension, PvPvE maps, sanctuary upgrades, and a dark fantasy afterlife setting. It is still very alpha, so bugs, rough edges, missing sound effects, UI issues, matchmaking waits, and some jank are expected.
My main takeaways:
- The tone and humor are solid.
- The sanctuary/base-building loop has potential.
- Combat is slower and more MOBA-like than I expected.
- Stable PvE maps are a good idea.
- Matchmaking wait times could become a serious problem.
- The game really needs an actual scythe weapon option. We are Reapers. Come on.
This is not a final review. It is an early alpha first look based on my time with the test build.
If you enjoy ARPGs, extraction games, Diablo-likes, Path of Exile-style loot games, or weird dark fantasy experiments, this one may be worth keeping an eye on.
Let me know what you think of Gods, Death & Reapers so far.
#GodsDeathAndReapers #ARPG #ExtractionRPG
๐ Don't forget to Like, Sub and Share! Thank you.
๐น๏ธ store.steampowered.com/app/3086590/Gods_Death__Reapers
If there's a game you'd like me to check out, feel free to contact me below.
MasterGamingVR@Gmail.com
discord.gg/rmc8YFX
twitch.tv/shadowsthoughts
twitter.com/mastergamingvr
youtube.com/c/MasterGamingVR/join
patreon.com/MasterGamingVR
Sign up for a free Audible Subscription and get 2 free books!
๐ amzn.to/2E2yGyz
Index bundle
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Gods, Death & Reapers Alpha 5 is here, and I jumped in mostly blind to see what this extraction ARPG is actually like.
This is a first impressions gameplay video from the Closed Alpha 5 test, covering character creation, the tutorial, early combat, the sanctuary system, PvE extraction runs, loot, sigils, weapons, and the general feel of the game so far.
Gods, Death & Reapers is trying to blend Diablo / Path of Exile-style ARPG combat with extraction mechanics, full-loot tension, PvPvE maps, sanctuary upgrades, and a dark fantasy afterlife setting. It is still very alpha, so bugs, rough edges, missing sound effects, UI issues, matchmaking waits, and some jank are expected.
My main takeaways:
- The tone and humor are solid.
- The sanctuary/base-building loop has potential.
- Combat is slower and more MOBA-like than I expected.
- Stable PvE maps are a good idea.
- Matchmaking wait times could become a serious problem.
- The game really needs an actual scythe weapon option. We are Reapers. Come on.
This is not a final review. It is an early alpha first look based on my time with the test build.
If you enjoy ARPGs, extraction games, Diablo-likes, Path of Exile-style loot games, or weird dark fantasy experiments, this one may be worth keeping an eye on.
Let me know what you think of Gods, Death & Reapers so far.
#GodsDeathAndReapers #ARPG #ExtractionRPG
๐ Don't forget to Like, Sub and Share! Thank you.
๐น๏ธ store.steampowered.com/app/3086590/Gods_Death__Reapers
If there's a game you'd like me to check out, feel free to contact me below.
MasterGamingVR@Gmail.com
discord.gg/rmc8YFX
twitch.tv/shadowsthoughts
twitter.com/mastergamingvr
youtube.com/c/MasterGamingVR/join
patreon.com/MasterGamingVR
Sign up for a free Audible Subscription and get 2 free books!
๐ amzn.to/2E2yGyz
Index bundle
๐ฅฝ amzn.to/4cGdf4o










