@BornCG
  @BornCG
BornCG | Godot 3.2: Let's Build a 2D Platformer!: Part 12 (Coin HUD, Custom Signals & Fixing Double-Collect) @BornCG | Uploaded June 2020 | Updated October 2024, 14 hours ago.
Thanks for watching! In this Godot Game Engine tutorial I cover:
- Adding a "Heads Up Display" (a HUD) to our game that always stays on screen in a game level showing information to the player: In this case, the number of coins collected.
- Adding a CanvasLayer node.
- How to use Several "Control"-type nodes in Godot, including: Panel, ImageRect, Label
- How to use imported fonts to create text on screen
- How to manipulate the text of an on-screen label to change its text in-game to the value of a variable (the number of coins)
- Using the _ready() function on a node to perform an action when the item loads (assign a variable's value to the text of a label)
- How to create and use custom signals in Godot (so a coin scene instance can send a signal to another object in a level scene).
- Fixing the problem in our game where a coin can be collected twice by quickly moving in-and-out-and-back-in to the coin as it's bouncing upward
#godotengine #gamedev

Play the Platformer Game Online Now!: borncg.itch.io
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DONATE to support my channel via PayPal: goo.gl/ThkwyG
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DOWNLOAD the .zip file HUD coin .png image & FONT (Balsamiq Sans) .ttf file:
Download Mirror 1: bit.ly/3MG7OCC
Download Mirror 2: bit.ly/2B9RYBs
( find more game assets at www.kenney.nl ! ) [not a sponsor]
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FACEBOOK: facebook.com/BornCG
INSTAGRAM: instagram.com/born.cg
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Reddit: reddit.com/u/BornCG
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Visit my Godot 3 Tutorial Series playlist!:
youtube.com/playlist?list=PLda3VoSoc_TSBBOBYwcmlamF1UrjVtccZ

Visit my Blender 2.8 Tutorial Series playlist:
youtube.com/playlist?list=PLda3VoSoc_TRuNB-5fhzPzT0mBfJhVW-i

Visit my Blender 2.7 Tutorial Series playlist:
youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS

Also check out my Blender Game Engine Basics Series playlist:
youtube.com/playlist?list=PLda3VoSoc_TSS7ht07sCt8zDCyAenOG6i

My Blender Video Effects Playlist:
youtube.com/playlist?list=PLda3VoSoc_TQQYZfHuzWtEjh11OTEKXBK

My Character Rigging (Minecraft) Mini-Series Playlist: youtube.com/playlist?list=PLda3VoSoc_TRWPzZHPqJlHfS0kOeQzQUQ

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Nicolas from the band 'The Lazy Saviours' created my Intro Jingle! Check out his band's album here:
on Amazon: amzn.to/2CID1nz
on iTunes: apple.co/2QgqHOU
[not a sponsor]
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Godot 3.2: Lets Build a 2D Platformer!: Part 12 (Coin HUD, Custom Signals & Fixing Double-Collect)Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngineGodot 3.5: Lets Build a 2D Platformer!: Part 23 (Blinking & Getting Hurt)Godot 4 3D Platformer Lesson #13: Align Player with Ground!Godot 3.5: Lets Build a 2D Platformer!: Part 21 (Ladders & Trapdoors!)Godot 3.2: Lets Build a 2D Platformer!: Part 15 (Menu Screens, Buttons, Default Scene)Blender Game Engine Basics Tutorial #20: Advanced Third-Person Camera Setup #b3d #gamelogicBlender 2.7 Tutorial #18 : Edge Slide & Vertex SlideBlender VFX Tutorial #5: Video Stabilization #b3dBlender 2.7 Tutorial #57 : Post-Processing & Video Effects #b3dBlender 2.7 Tutorial #87: Volumetric Lighting in Cycles #b3dBlender 2.8: Getting started with EEVEE: Lights, Shadows, Shading, Reflections, Skies and HDRIs #b3d

Godot 3.2: Let's Build a 2D Platformer!: Part 12 (Coin HUD, Custom Signals & Fixing Double-Collect) @BornCG

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