Blender 2.7 Tutorial #87: Volumetric Lighting in Cycles #b3d @BornCG
Blender 2.7 Tutorial #87: Volumetric Lighting in Cycles #b3d  @BornCG
Uploaded May 2018 | Updated September 2026, 2 weeks ago
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In this Blender 2.7 Tutorial #87 I cover:

- How create a spot light with a 'dust' or 'fog' atmosphere effect
- How to create a dusty room effect where light shines through a window.
- How to use Volume Scatter and Volume Absorption shaders
- How to create a volume material in an entire world, or only within a bounding box area.
- How to control light scattering in fog, light falloff through fog.

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Blender 2.7 Tutorial #87: Volumetric Lighting in Cycles #b3d

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