BornCG | Blender 2.7 Tutorial #40 : Eye Rigging for Minecraft #b3d @BornCG | Uploaded March 2015 | Updated October 2024, 16 hours ago.
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS
In this Tutorial #40 I cover:
-Modeling 'Eyes' and pupils for the Minecraft character.
-Creating and setting up bones with constraints so that the direction of both eyes can be controlled together, or separately
-Using the 'Limit Location' bone constraint
-How to add bones to an existing armature while maintaining existing weight-paints for the character mesh (adding vertex groups for bones)
LINK TO DOWNLOAD STARTING .BLEND FILE:
goo.gl/fEpxhD
DONATE to my channel via PayPal: goo.gl/ThkwyG
Thanks for watching, and don't forget to Like & Subscribe!
Like me on FACEBOOK: facebook.com/BornCG
Follow me on TWITTER!: twitter.com/BornCG
Donate via PayPal: bit.ly/helpbcg
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS
In this Tutorial #40 I cover:
-Modeling 'Eyes' and pupils for the Minecraft character.
-Creating and setting up bones with constraints so that the direction of both eyes can be controlled together, or separately
-Using the 'Limit Location' bone constraint
-How to add bones to an existing armature while maintaining existing weight-paints for the character mesh (adding vertex groups for bones)
LINK TO DOWNLOAD STARTING .BLEND FILE:
goo.gl/fEpxhD
DONATE to my channel via PayPal: goo.gl/ThkwyG
Thanks for watching, and don't forget to Like & Subscribe!
Like me on FACEBOOK: facebook.com/BornCG
Follow me on TWITTER!: twitter.com/BornCG
Donate via PayPal: bit.ly/helpbcg