Uploaded April 2018 | Updated September 2026, 3 weeks ago
Welcome to a new tutorial series. Many of you have requested a full game tutorial, so I've chosen a top-down tank game. I have no idea how many parts this will be, but as we go we'll cover things like tilemaps, pathfinding, ai/behavior, and many other topics.
Art by Kenney: http://kenney.nl/assets/topdown-tanks-redux
Follow the written version of the series here:
kidscancode.org/blog/2018/04/godot3_tanks_part3
Code for this part can be downloaded here:
github.com/kidscancode/topdown_tanks/releases/tag/part03
Support me on Patreon: patreon.com/kidscancode
Welcome to a new tutorial series. Many of you have requested a full game tutorial, so I've chosen a top-down tank game. I have no idea how many parts this will be, but as we go we'll cover things like tilemaps, pathfinding, ai/behavior, and many other topics.
Art by Kenney: http://kenney.nl/assets/topdown-tanks-redux
Follow the written version of the series here:
kidscancode.org/blog/2018/04/godot3_tanks_part3
Code for this part can be downloaded here:
github.com/kidscancode/topdown_tanks/releases/tag/part03
Support me on Patreon: patreon.com/kidscancode










