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AKheon | God of War: Ragnarök (PS4) - various tests in Midgard with Atreus @AKheon | Uploaded February 2024 | Updated October 2024, 19 minutes ago.
Some glitches & observations from Atreus' first two gameplay segments in Midgard. Note: this was played on the unpatched version, so things might vary on other versions of the game. At the very least, it's known that the auto-walk glitch no longer works on the current version.

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0:00 - Near the start of the Midgard-level, you ride an elevator up to see Jormungandr. I used auto-walk glitch to lure one of the enemies from the fight I had previously skipped there to get him into the next cutscene. It seems enemies become passive and somewhat camera shy inside cutscenes, so this was less interesting than I'd hoped.

1:38 - The enemy is still hanging out nearby after the cutscene and has to be defeated to go onward in the game.

1:59 - I tried going out of bounds with auto-walk glitch at the large yard near the ledge from which you fall down later after meeting with Freya, just in case this would hit some trigger early. Instead, I managed to create an unwinnable situation inside the game.

After Atreus falls down, the game tries to move him back to the prompt where he left from, which is the elevator crank. Unfortunately, this is not possibly since the elevator has a thick floor and Atreus gets stuck against it. After hovering for a few moments, he will fall back down, then rise up again, for an eternity.

3:06 - Right before getting to the yard where Sindri starts cleaning up the remains of his shop, it's possible to do a minor skip using auto-walk glitch. If you parry chain to the left from the prompt to jump down, Atreus will clip an invisible wall and fall down when trying to return to the center of the ledge. There's a new checkpoint a few steps into the yard and you can hit it by doing a short parry chain.

After retrying, gameplay resumes from the point after Sindri has left your party, except in this case he actually hasn't left and he keeps following you (at least in some unofficial capacity) even to the later areas. Sadly, I didn't play further to see if this would cause side effects down the line. For example, it would've been a bit funny if he'd come all the way to meet Freya.

4:12 - After skipping meeting Freya, I messed around with wall clips before returning back to Sindri to see if there would be potential for another skip here. Strangely enough, eventually Freya appeared and started following Atreus a companion (although, again, in an unofficial capacity where it wasn't possible to give orders to her).

I returned back to the campfire after this, and sure enough, she was no longer sitting by the campfire. Does this prove that the cutscene and gameplay Freya are the same character model?

(Not on the video: Freya refused to follow Atreus down to the yard with Sindri. In fact, she would flat out disappear after entering the corridor with the sonic-destructible barrier.)

5:05 - If you hit a loading zone at the corner leading down back to Sindri, then backtrack a bit and go out of bounds, it's possible to drop down into The Oarsmen early.

If you climb down the chain, you'll find that the interior is pitch-black. There's a Mystic Gateway here, but going near it activates a fight. There are at least four high-level enemies here which, at least for my skills, are impossible to beat early.

6:26 - As another test, I tried dropping down directly next to the Mystic Gateway to see if I could activate it before the fight has time to begin... but it still doesn't work.

I got the impression from Pico in the God of War speedrunning Discord that he'd come here early on NG+ using some collision flaw and defeated the enemies, but the Mystic Gateway was still unavailable. So, overall, I'm not sure if Atreus can use these Mystic Gateways freely at all.

6:52 - On the other side of Oarsmen, you'll find two prompts that are normally for Kratos only. Using either one makes Atreus become stuck in place forever.

7:13 - Upon returning from Ironwood you end up back in Midgard. Atreus can breach through anything using auto-walk glitch near Kratos' home, so I tried going through some entrances. There's nothing loaded beyond the fence leading to the path with the first triptych.

(Not on the vid: I also tried going to Kratos' back yard early, but there's nothing there.)

7:36 - If you start auto-walk glitch using the Mystic Gateway and simply stall for long enough, Kratos spawns at the yard, probably in anticipation for his appearance in the upcoming cutscene. A curious side effect...
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God of War: Ragnarök (PS4) - various tests in Midgard with Atreus @AKheon

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