Uploaded December 2023 | Updated September 2026, 2 hours ago
Go to this video's Sponsor: https://snhu.edu/llamacademy to see what the current average annual salary for a game developer programmer is and learn how you can get started!
See a full implementation of an enemy AI with GOAP (Goal Oriented Action Planning). This enemy AI will have 3 goals: Wander, Kill Player, and Eat. You'll learn how to set up Actions, Goals, Behaviors and have them work together with a GOAP system to formulate plans to achieve their goals.
Special shout out to CrashKonijn for his awesome work on the GOAP system used in this video: github.com/crashkonijn/GOAP
πΆ ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out π
π¨βπ» Get the FULL FREE PROJECT on GitHub: github.com/llamacademy/ai-series-part-50
π·οΈSave 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: jetbrains.com/store/?section=personal&billing=yearly
π Resources:
π FREE Unity GOAP System used here: github.com/crashkonijn/GOAP
π GOAP System Documentation: goap.crashkonijn.com
π Introduction to GOAP: youtu.be/3PLDIEjmQsI
π Factory Pattern: en.wikipedia.org/wiki/Factory_(object-oriented_programming)
π Builder Pattern: en.wikipedia.org/wiki/Builder_pattern
π AI Series 4 Runtime Agent Spawning: youtu.be/5uO0dXYbL-s
π Dependency Injection: en.wikipedia.org/wiki/Dependency_injection
π Which AI Behavior Framework Should You Use? youtu.be/CZvfuNfdc1M
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Chapters:
00:00:00 Topic Introduction
00:02:25 Installing Unity GOAP & Project Structure
00:03:20 Wander Goal
00:15:35 Sponsor: Southern New Hampshire University
00:17:13 Wander Goal continued
00:22:40 Kill Player Goal (Melee Action)
00:39:02 Eat Goal
00:52:22 Kill Player Goal (Spit Action)
01:06:44 Final Demo & Support LlamAcademy
Go to this video's Sponsor: https://snhu.edu/llamacademy to see what the current average annual salary for a game developer programmer is and learn how you can get started!
See a full implementation of an enemy AI with GOAP (Goal Oriented Action Planning). This enemy AI will have 3 goals: Wander, Kill Player, and Eat. You'll learn how to set up Actions, Goals, Behaviors and have them work together with a GOAP system to formulate plans to achieve their goals.
Special shout out to CrashKonijn for his awesome work on the GOAP system used in this video: github.com/crashkonijn/GOAP
πΆ ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out π
π¨βπ» Get the FULL FREE PROJECT on GitHub: github.com/llamacademy/ai-series-part-50
π·οΈSave 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: jetbrains.com/store/?section=personal&billing=yearly
π Resources:
π FREE Unity GOAP System used here: github.com/crashkonijn/GOAP
π GOAP System Documentation: goap.crashkonijn.com
π Introduction to GOAP: youtu.be/3PLDIEjmQsI
π Factory Pattern: en.wikipedia.org/wiki/Factory_(object-oriented_programming)
π Builder Pattern: en.wikipedia.org/wiki/Builder_pattern
π AI Series 4 Runtime Agent Spawning: youtu.be/5uO0dXYbL-s
π Dependency Injection: en.wikipedia.org/wiki/Dependency_injection
π Which AI Behavior Framework Should You Use? youtu.be/CZvfuNfdc1M
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Chapters:
00:00:00 Topic Introduction
00:02:25 Installing Unity GOAP & Project Structure
00:03:20 Wander Goal
00:15:35 Sponsor: Southern New Hampshire University
00:17:13 Wander Goal continued
00:22:40 Kill Player Goal (Melee Action)
00:39:02 Eat Goal
00:52:22 Kill Player Goal (Spit Action)
01:06:44 Final Demo & Support LlamAcademy










