GITS: SAC (PS2) - One-round Jigabachi @DukeSetz
GITS: SAC (PS2) - One-round Jigabachi  @DukeSetz
Uploaded November 2011 | Updated September 2026, 2 weeks ago
The Jigabachi helicopter is a kind of tricky fight, because the pattern seems slightly randomized. After it finishes rising, it will go into (I think) one of three different flight patterns: one that dives down and immediately back up, one that dives down and hovers beneath the bridge, and one that dives down and hovers at about bridge level.

You can get in up to three full shots on the Jigabachi during its initial ascent, but unfortunately it's invulnerable during this phase, so you have to hit it as soon as it begins moving around. Due to the time it takes to reach this boss, I'm not sure of the exact moment when it becomes vulnerable, but as shown in the last clip, its hitbox gives you quite a bit of leeway.

If you're hoping for one of the two patterns where it hovers momentarily, use the building down in the camouflaged water as a reference like I do in the video. It will stop either directly in front of the lower half (if you run straight out from the entrance doorway), or slightly above it, and you can easily adjust for a second shot if you jump and fire early with the first.
GITS: SAC (PS2) - One-round JigabachiAdvent Rising - Falling checkpoint glitchAlter Echo - Hunted: Reunion shortcutVenetica - Breaking pigeon questGITS: SAC (PS2, EMU) - Jumping through stairsFallout NV - Gomorrah trigger skipAlter Echo - Brain: Toxic 1 shortcutLegend of Fae - Kraken glitchGITS: SAC (PS2) - Kicking into 3-A ventZack Zero - Infinite Jump glitch (speedrun trick)Tobes Vertical Adventure - 1-3 new route (descent)Tobes Vertical Adventure - Floor Door (speedrun trick)
DukeSetz |

GITS: SAC (PS2) - One-round Jigabachi

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER