Gears of War: E-Day – Wall Bouncing NERFED, 14 Hour Campaign & $400M Budget?! @DYNASTY1031
Gears of War: E-Day – Wall Bouncing NERFED, 14 Hour Campaign & $400M Budget?!  @DYNASTY1031
Uploaded June 2026 | Updated September 2026, 2 weeks ago
Gears of War: E-Day just got a huge wave of new information as The Coalition has revealed the game's 14+ hour campaign length, confirmed active reload customization options, detailed major changes to wall bouncing and movement mechanics, and sparked debate with reports claiming E-Day could have a staggering $400 million development budget. In this video, we're breaking down everything we learned, including the longest campaign in Gears history, new traversal features like jumping and sliding, playable Bravo Squad members, customization options for veteran players, and what the future of competitive multiplayer could look like with wall bouncing no longer functioning the way it did in previous entries. From campaign details and gameplay changes to budget rumors and sales expectations, there's a LOT to unpack regarding Gears of War: E-Day as we count down to its October launch. What do you think of the movement changes so far? Let me know! Drop a LIKE if you're excited and subscribe for more Gears of War updates on the channel!

TIMESTAMPS
00:00 Intro
03:12 Longest Gears Campaign Ever? (14+ Hours)
04:19 Active Reload Changes Confirmed
05:22 Wall Bouncing & Movement Overhaul
08:40 Campaign Exploration & New Features
09:43 Playable Bravo Squad Members
10:00 Community Reaction to Wall Bounce Changes
12:51 Rumored $400 Million Budget
14:47 Final Thoughts & October Launch Hype

Articles cited in the video:
thegamer.com/gears-of-war-e-day-400-million-dollar-budget
ign.com/articles/gears-e-day-devs-on-gears-lore-game-length-new-movement-mechanics-and-ai

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Gears of War: E-Day – Wall Bouncing NERFED, 14 Hour Campaign & $400M Budget?!

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