Game Boy (DMG) boot ROM Rev 1 as opposed to Rev 0 cart handling comparisons  @ChickasaurusGL
Game Boy (DMG) boot ROM Rev 1 as opposed to Rev 0 cart handling comparisons  @ChickasaurusGL
Evie (ChickasaurusGL) 🌺 | Game Boy (DMG) boot ROM Rev 1 as opposed to Rev 0 cart handling comparisons @ChickasaurusGL | Uploaded December 2021 | Updated October 2024, 2 hours ago.
Notes: Non-Pokémon video, but relevant to Generation I and II Pokémon as they use the Game Boy. I show rev 1 and rev 0 in that order twice each in this video. Most Game Boy (DMG) boot ROMs are later than rev 0, but the rev 0 ROM is known to apply to very early Japanese Game Boys. On a limited number of emulators (such as BGB in the options menu here), you can test them.

As a comparison, rev 0 omits the "(R)" for some reason and doesn't handle bad Nintendo logo carts in the same way as rev 1; causing the screen to flash on and off. Rev 1 is the revision one with an original Game Boy would most likely have; instead the (R) appears and a glitched logo is shown instead of flashing on and off, if a logo (or glitched data) is read for the cart instead of the Nintendo logo. Note there are technicalities where an invalid logo gets through; for instance, it's either the top-half or lower-half of the logo that gets through one of the boot ROMs (if it matches the Nintendo logo; which lead to some pirates exploiting that), but I can't remember at the moment.

Source: gbdev.gg8.se
Game Boy (DMG) boot ROM Rev 1 as opposed to Rev 0 cart handling comparisonsBuffer overflow caused by extremely long Rival name in battle (Pokémon Gold and Silver)Locating the warping (parallel universe) NPC caused by playing sound 00 (Generation I)Glitches when modifying memory address D09B before viewing a text box (Red/Blue)Trading (8F) arbitrary code execution programs w/friends with up to 6 party Pokémon (Generation I)Giovanni door soft-locking (similar to Cinnabar Island Blaine Door) Dokokashira door glitch (RG JP)Clearing the mailbox (EN Gold/Silver)Glitchfest where Magikarp solos Elite Four and Champion using moves+no items in battle (Green JP)Manipulate any Game Corner Pokémon, can also be used for Shiny hunting (Red edition)Sandstorm sound lingers (Pokémon Sword/Shield) (gift from Polter Chair 5)Left-facing shore tile (Cinnabar coast glitch) at beginning of game for M 00 (no old man, Red/Blue)Reduce the expanded party count in the SRAM glitch from 255 to 3 (Pokémon Yellow)

Game Boy (DMG) boot ROM Rev 1 as opposed to Rev 0 cart handling comparisons @ChickasaurusGL

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