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Exchord | Galleon Noclip @Exchord | Uploaded September 2012 | Updated October 2024, 1 hour ago.
Make sure the water level in Gloomy Galleon is raised and enter the level. Either go straight ahead to warp 2, or enter the lighthouse area and go to warp 5 (it doesn't matter if you get there using warp 1). For the warp 2 method, you can just backflip onto the pad holding Z to use it upon landing. For warp 5, you have to warp the very moment you step on the pad (I don't know how small the time window is).

If done correctly, the warp will take you underneath the piece of wood on which the warp pad is located. Now you can swim through any wall and any object until you touch solid ground or slide down a hill. Tag barrels don't work but bananas are still collectable.

This will not work if the piece of wood with the warp pad has already been loaded. After doing the trick with warp 2, you can do it again with warp 5 as long as the warp 5 platform is not loaded. It may also work with warp 4.

The reason this works is assumed to be the following: When you step on a warp pad that leads to a floating piece of wood, the game checks for the water level and updates the warp coordinates if it has been raised. But if you use the warp pad before this correction happens, you will be sent to its default coordinates - below the platform. As to why you can go through walls, one can only assume that the warping state disables them - and is not canceled until you touch the ground (which normally happens right after warping).
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Galleon Noclip @Exchord

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