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Exchord | Banjo-Tooie - First Person Glitch @Exchord | Uploaded August 2015 | Updated October 2024, 1 hour ago.
Knock yourself into Wumba's pool with a grenade or a clockwork to transform. Then press C-up during any animation that normally disables C-up, such as jumping or running. This causes third person mode to merge with first person mode, allowing you to shoot while running and jumping.

The walking controls are very awkward. You can't run backwards, and pressing up or down always causes you to look down or up, which can be very annoying. Sometimes crouching and turning is the only way to face the desired direction.

Pressing C-up in any situation where the button normally works (e.g. standing still as Banjo) deactivates the glitch. It also gets canceled if you leave the wigwam, talk to Wumba, use the warp pad in Glitter Gulch Mine, or enter the pool as a bee.

The trick doesn't work in Jolly Roger Lagoon, as the wigwam is flooded with water.

0:22 If you enter the pool with the camera zoomed in, the zoom will stay active after the transformation until you press C-up.

2:19 Firing a clockwork as any transformation will crash the game.

2:26 If you fire a clockwork while running, Banjo will be doing a superslide. Exit C-up mode to make him visible and see where he's going.

3:49 While in third person mode with the glitch active, stand close to the loading zone. Shoot an ice egg with Z and C-up and switch to clockworks while still holding Z. Then press B to perform a beak barge, immediately let go of Z and press Z again to fire a clockwork. Finally, have the clockwork explode outside. If you were close enough to the loading zone, Banjo will be standing inside of it, causing the game to load the outside and softlock.
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Banjo-Tooie - First Person Glitch @Exchord

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