Full Dynamic Fracture in Blender Prototype @KaiKostack
Full Dynamic Fracture in Blender Prototype  @KaiKostack
Uploaded February 2015 | Updated September 2026, 11 hours ago
This video shows for the first time a complete system for dynamic shattering and fracturing simulation in Blender. It uses the crack generation approach I revealed in my most recent videos about arbitrary deformed cell fracture.

Dynamic means that no precalculation whatsoever like prefracturing or any other kind of preprocessing of the geometry is being done or required. All destruction is performed on the fly during simulation.

You can find the older videos here:
youtube.com/watch?v=QkBxXWGE7t8
youtube.com/watch?v=grrhs7gvcOo

kostackstudio.de


Tags:
Blender (Software), collapse, Simulation, Finite Element Method, Abaqus, Xfem, Demolition, fracturing, fracture, shattering, shatter, dynamic, adaptive, engine, bullet, physics, Physics Simulation, Dynamica, Maya, Cinema4d, 3DS Max, MODO, Thinking Particles, Rayfire, non-manifold geometry, mesh topology, watertight mesh, boolean, next-gen fracture, voronoi cells, cell fracture, rigid body simulation, dynamic fracture, adaptive fracture, dynamic shattering, adaptive shattering, VDB fracture
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Full Dynamic Fracture in Blender Prototype

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