Uploaded December 2012 | Updated September 2026, 2 hours ago
A quick tip that shows how to use a Vertex Weight Map to restrict the influence of a Cinema 4D deformer. See the blog post for more info: jamie3d.com/?p=51755
The David 3D scan is from this site: artec3d.com/gallery/3d-models and is licensed under the Creative Commons License.
A quick tip that shows how to use a Vertex Weight Map to restrict the influence of a Cinema 4D deformer. See the blog post for more info: jamie3d.com/?p=51755
The David 3D scan is from this site: artec3d.com/gallery/3d-models and is licensed under the Creative Commons License.










