Ten Minute Tip - Mass Polygon Editing Using the Normal (Move, Rotate, Scale) Tools @JamieHamelSmith
Ten Minute Tip - Mass Polygon Editing Using the Normal (Move, Rotate, Scale) Tools  @JamieHamelSmith
Uploaded November 2012 | Updated September 2026, 56 minutes ago
See the blog post for more info: jamie3d.com/?p=51690
This video shows a few different ways to use the Normal Tools in Cinema 4D. These tools have been around for a while, so this tip should work in almost any version of C4D.
Ten Minute Tip - Mass Polygon Editing Using the Normal (Move, Rotate, Scale) ToolsTen Minute Tip - Creating Pipes Follow Up: Measuring DistancesThe Razorback Part 12 - Blades Shape and FLIR AdjustmentsThe Razorback Part 36 - Creating Brackets for the Infrared ArraysUV Mapping Examples - Part 3The Razorback Part 19 - Joining the Upper Arm to the Wrist PivotThe Razorback Part 15 - Refining the Lower Robotic ArmCinema 4D Motorcycle Chain WalkthroughThe Razorback Part 37 - Adding the Tires and Creating Basic MaterialsThe Razorback Part 41 - UV Mapping the Large ArmsThe Razorback Part 25 - Adding GPS Antennas and BracketsControlling Animation with Effectors in Cinema 4D
Jamie Hamel-Smith |

Ten Minute Tip - Mass Polygon Editing Using the Normal (Move, Rotate, Scale) Tools

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