Uploaded October 2015 | Updated September 2026, 8 minutes ago
It's possible to just roll/backwalk/sidehop past that flame wall to skip a small key on the way to the Megaton Hammer. If you want to reach the other area again without savewarping or getting another key (to grab the compass, do BK skip, etc.), you can either superslide across or perform a ground jump to get on top.
0) store a ground jump, stand in front of the post and align slightly left of the centre with it
1) backflip and hold up to trigger the ground jump and climb up
2) ESS turn left for one frame, shieldscoot down for one frame, turn up again
3) hold up and roll to jump, then jumpslash towards the end to make it onto the other post
4) backflip over the flame walls
This trick is not really useful but I uploaded it for documentation purposes. Might have been around for a long time.
It's possible to just roll/backwalk/sidehop past that flame wall to skip a small key on the way to the Megaton Hammer. If you want to reach the other area again without savewarping or getting another key (to grab the compass, do BK skip, etc.), you can either superslide across or perform a ground jump to get on top.
0) store a ground jump, stand in front of the post and align slightly left of the centre with it
1) backflip and hold up to trigger the ground jump and climb up
2) ESS turn left for one frame, shieldscoot down for one frame, turn up again
3) hold up and roll to jump, then jumpslash towards the end to make it onto the other post
4) backflip over the flame walls
This trick is not really useful but I uploaded it for documentation purposes. Might have been around for a long time.










