FF7 Modding - Recruiting Yuffie at Kalm @SegaChief
FF7 Modding - Recruiting Yuffie at Kalm  @SegaChief
Uploaded May 2015 | Updated September 2026, 2 weeks ago
Hello, there; been working on a large update for the New Threat (NT) mod for FF7 recently, but one thing I stopped to do during my re-balancing playthrough was add a new event where Yuffie joins the party at Kalm, rather than through a random battle in a forest (the earliest this can happen being Junon). I had two main reasons for doing this:

1) A common complaint people had when playing NT early on was something that wasn't strictly related to NT itself, but the original game; finding Yuffie in Junon's forests can be a pain in the ass sometimes. Having a mandatory recruitment event pretty much eliminates that.

2) There was a very rare technical problem with the Bizarro battle in this mod, which could happen if the player failed to recruit either of the optional characters. As the Bizarro fight in NT forces the three-party configuration, if you entered this battle without at least 8 party members, then the third party can't be formed which leaves you stuck on the Form Party screen.

The event triggers after the Flashback; instead of leaving the Inn as normal, the party instead spends the night at which point it starts up. The latter half mirrors the usual recruitment a little, but doesn't have the 'quiz' you'd normally go through to recruit her. It's still technically in beta, so small details might still change.

While I scripted this from scratch, I got the idea from Cloudiar's event in his OVA mod which has the same gist...though I've got no idea what they're saying: youtu.be/xG0PaxArpso
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FF7 Modding - Recruiting Yuffie at Kalm

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