Uploaded September 2014 | Updated September 2026, 2 weeks ago
Speed. I need it.
Challenge Conditions
-) Gjoerulv's Hardcore Mod Installed
-) Lv.1 Party Only
-) No Overflow
-) No 'Game Over' Slots
-) No Sources
-Speed Plus-
We're nearing the end of this challenge and our goal of reaching Bizarro, but standing between us and Disc 3 are bosses with high speed and the capability to attack multiple times per turn. Raiding Midgar under these conditions is going to be almost insurmountable so we need to gather everything we can muster to stand a chance of success.
So first off, let's talk about Speed. So far, I've been able to generate enough of an advantage with roughly 100 Dex + Slow/Haste to out-manoeuvre bosses but this will very shortly no longer be enough. To hit the heights of 200 Dexterity, I need to combine it with two mastered Speed Plus.
However, Speed Plus is only won from the Battle Square, which is tough enough even for a 'normal' solo character to get through. But there's a way to get a steady flow of BP without actually fighting anything in the Battle Square; simply go in with Sneak Attack + Exit and presto; the battle is instantly ended and rather than lose your starting 10BP for escaping, you actually get to keep it.
Problem is, Speed Plus costs 4000BP so this has to be done 400 times and it has to be in one sitting otherwise your collected BP will reset upon leaving Battle Square. It was tough, but there are worse grinds.
Like the grind to master Speed Plus 6 times over, for instance. Sea Worms give 500AP each and can be killed safely with Dual Drain (with a little encouragement) but even tripled it still takes a long time. While we went, I also took the opportunity to grab as many Dragon Scales as I could using our Sneak Glove because-
-Diamond Weapon-
This guy's a pain but relatively safe. He starts out immune to physical damage and has high Magic Defence, while also absorbing Bolt and halving Fire so all our attack items that can be bought at stores are kaput. Our best bet is Dragon Scales, which have the highest attack power of any offence item in our arsenal, and they're Water elemental so no resistances to worry about here.
All of Diamond's attacks, beside Diamond Flash, are single target so the only danger here is his high Speed which we can cripple with Slow. To maximize our advantage, I got into a rhythm where we could keep our 150-200 Dexterity team under constant Haste and enjoy a nice turn advantage over him. This also means we're fast enough to Mime Dragon Scales a few times, which preserves our stock for future fights.
But the Scales were only landing for 900 damage, and this bastard has 120,000HP. Better get comfy :I
Speed. I need it.
Challenge Conditions
-) Gjoerulv's Hardcore Mod Installed
-) Lv.1 Party Only
-) No Overflow
-) No 'Game Over' Slots
-) No Sources
-Speed Plus-
We're nearing the end of this challenge and our goal of reaching Bizarro, but standing between us and Disc 3 are bosses with high speed and the capability to attack multiple times per turn. Raiding Midgar under these conditions is going to be almost insurmountable so we need to gather everything we can muster to stand a chance of success.
So first off, let's talk about Speed. So far, I've been able to generate enough of an advantage with roughly 100 Dex + Slow/Haste to out-manoeuvre bosses but this will very shortly no longer be enough. To hit the heights of 200 Dexterity, I need to combine it with two mastered Speed Plus.
However, Speed Plus is only won from the Battle Square, which is tough enough even for a 'normal' solo character to get through. But there's a way to get a steady flow of BP without actually fighting anything in the Battle Square; simply go in with Sneak Attack + Exit and presto; the battle is instantly ended and rather than lose your starting 10BP for escaping, you actually get to keep it.
Problem is, Speed Plus costs 4000BP so this has to be done 400 times and it has to be in one sitting otherwise your collected BP will reset upon leaving Battle Square. It was tough, but there are worse grinds.
Like the grind to master Speed Plus 6 times over, for instance. Sea Worms give 500AP each and can be killed safely with Dual Drain (with a little encouragement) but even tripled it still takes a long time. While we went, I also took the opportunity to grab as many Dragon Scales as I could using our Sneak Glove because-
-Diamond Weapon-
This guy's a pain but relatively safe. He starts out immune to physical damage and has high Magic Defence, while also absorbing Bolt and halving Fire so all our attack items that can be bought at stores are kaput. Our best bet is Dragon Scales, which have the highest attack power of any offence item in our arsenal, and they're Water elemental so no resistances to worry about here.
All of Diamond's attacks, beside Diamond Flash, are single target so the only danger here is his high Speed which we can cripple with Slow. To maximize our advantage, I got into a rhythm where we could keep our 150-200 Dexterity team under constant Haste and enjoy a nice turn advantage over him. This also means we're fast enough to Mime Dragon Scales a few times, which preserves our stock for future fights.
But the Scales were only landing for 900 damage, and this bastard has 120,000HP. Better get comfy :I









![FF6 Brave New World (v1.6.0) - Act #1 Bosses
Planning to blitz through this excellent mod put together by BTB and Synchysi, which can be found here: http://www.insanedifficulty.com/board/index.php?/topic/6055-brave-new-world-160-is-now-available/
Brave New World is a comprehensive balance mod for FF6, which takes a lot of the old, broken mechanics and turns it all into a slick and polished fighting machine with a dedicated following, tonnes of depth, and other small adjustments.
One thing to remember is that its not a difficulty mod, which would aim to make the game as ball-breakingly hard as possible. Instead, its about making the game fun and rewarding to play which its definitely succeeded at so far. You should definitely give it a whirrrrrllllll-
Enough of that, we gotta bust some heads.
[-Whelk-] 0:09
This fucker caused my two only wipes in this run so far. If youre used to FF6, youll maybe be used to Whelk giving off a big ol GRUUUUU before he retreats into his shell. Not so here, he does it right after landing an attack which can leave you with attacks ready to go which will hit the shell and get your ass fried.
The trick is to just have one round of attacks, using Tek Missile from TERRAs Magitek Armor. Then you can finish him off with another salvo when he comes back. This guy is basically Guard Scorpions mentor when you think about it :I
[-Marshal-] 1:18
Quick miniboss. Steal from him, wreck his face...when Stop wears off :I
[-Tek Armor-] 1:58
These two have decent defence, but easily dealt with. They only attack physically if youre at a low level, which is very handy as Tek Laser would have caused us some serious pain. A lot of enemies have AI that checks player level like this.
[-Vargas-] 3:09
A threatening fight, the bears can be dispatched quickly at which point Vargas will begin attacking intermittently with Wind Slash. This is used every few turns, and hits the entire party. Vargas, along with all human enemies, is weak to Poison which I figure out toward the end of the fight.
[-Ultros-] 6:08
A complicated fight, hell counter magic with Ink and smack certain characters with a tentacle attack of varying power. One thing to note is that if Banon is KOd, then the game is over- RIDIN THE LINE WITH FRONT-ROW BANON, PROC DAT BOLT2, #thuglyfe
[-Leader-] 9:00
With our party split up, its time to clear three scenarios. There were no boss encounters in the Terra scenario so were moving directly to the lengthy Sabin one. Cyan opens it up with a quick Bushido tutorial. Which I fail. I. M. Dummy.
[-Telstar-] 9:29
A monster in a box, this guy drops a great bit of kit when killed but hes deadly. Hell summon four soldiers when none are present on the field so the trick is to kill three and leave the last one alive. This makes Sabins Blitz tricky to use on Telstar, though. We also have to deal with powerful attacks like Megavolt, which can inflict Seizure (a pseudo-poison status that drains out your HP) and Shockwave. Its best to get the fight over with ASAP.
[-Ziegfried-] 10:31
Hmm.
[-Phantom-] 11:45
Another monster in a box, he mostly used gravity-based magic. We got the kill before he could capitalise on whatever this was building up to, though. Black Belt, get!
[-Soul Train-] 12:46
Another tough fight, we lost Sabin early after he was berserked so no Suplexing here. Shadow and Cyan were then left to whittle down the train, while avoiding Evil Toots and getting run over. Fortunately, Id had the presence of mind to guess that the Ghost Rings being sold by the ghostly vendors might be handy for something in this segment; turns out they drain Acid Rain.
[-Rizopas-] 15:52
A quick fight, he got himself smacked about pretty fierce thanks to a Muddle from Suplex and our massive offence. Its massive. I also gibbed his MP using Mindblow, which left him unable to use spells. Presumably.
[-Hell Angel-] 18:16
Called TunnelArmr in the original, this idiot tries to use Magic but it gets soaked up by Celes Runic. Hes sort of a tutorial for Runic itself, showing you how this is a great way to defend against magic-orientated enemies. Locke meanwhile kicked its ass while both dodged and parried most of his attacks like goddamn pros.
[-Kefka-] 20:18
The tutorial ends here! Rather than fight all the enemy formations as part of this assault section, I instead geared up a party of four and cut through a route to reach Kefka quickly. I went with Terra over Celes for her Poison + Slow, while Gau was brought to use his Wild Rat Rage which is exclusively Poison + Bio with inherent Haste as a bonus.
But the biggest edge in this fight is Mindblow; one of those leaves Kefka with bugger all MP and his physical hits arent as dangerous as his magical ones. I kept Terra on healing while Locke tried, fruitlessly, to steal Kefkas thing before Gau killed him. He failed, so I restarted and got it on the first try the next time and it...uh- FF6 Brave New World (v1.6.0) - Act #1 Bosses](https://i.ytimg.com/vi/jIt4bqw3MBw/mqdefault.jpg)
