Uploaded June 2016 | Updated September 2026, 1 week ago
2 Turns.
serenesforest.net/forums/index.php?showtopic=52099
Apparently Bolting is also good for getting Lilina more EXP. The enemy AI won't Berserk targets who have no usable weapons in their inventory, so it's possible to Warp all the way up there without getting statused, using Roy as a trade buffer to get the Bosskiller their weapon on Turn 2. Once again, there are more reliable options for a Bosskill (Sue@Bravebow being the most reliable option, with roughly 35% CoS), but the EXP is better spent on units like Miledy or Percival. Percival however has to Crit AND Hit a dodgy boss (20 Luck is no fun) wheras Miledy can just oneshot with a crit, so she's prefferable.
I made some edits to the playthrough. In Chapter 14, Alan kills a Hero instead of a Bishop for more EXP. This means he levels up in Chapter 15 after killing an Archer on Turn 3. In Chapter 16, he chips the Dragon with an Iron Sword (doubling) for Lilina to kill with Aircalibur instead of Forblaze and Marcus is rescuedropped forward to open the Chest instead of Alan. This results in an Alan at level 6.23 instead of 5.92 (and Marcus is back at 4.71). The way the RNs work out this affects precisely nothing in any of the Chapters up till now (Alan's levelup in 15 is conveniently before Lilina's EP levelup RN string), but there is a slight disrepancy now in terms of WEXP. However this shouldn't matter given how fast the rest of the game is going to go. I did hack the weapon uses to what they should be now however.
Additionally I hacked the Body Ring bonus off Shanna and placed it back in the convoy, as upon some further examination it turns out I don't need her to double Monke in Chapter 18 at all - Instead I can just Brave Lance chip him down for Lilina to take the kill with Bolting;extremely helpful for her EXP gain.
EP Stats
These are somewhat difficult to express because the way the enemies can choose to attack depends on who gets hit. The chance of death is not particulary bad though since Roy is roughly 3HKO'd by most combinations @40~disp hit and Miledy is 2HKO'd by any combination involving the Aircalibur Sage @50~60 disp hit.
Boss@Divine
32 105
Bishop@Purge
27 102
Mages@Bolting
25 94
25 96
Sage@Aircalibur
28(44) 116
Miledy
46/6 53
Roy
32/14 61
Large RN Burns
Turn 2
Alan Arrow L5D3 Cycle (DRLUx790) L1U1
2 Turns.
serenesforest.net/forums/index.php?showtopic=52099
Apparently Bolting is also good for getting Lilina more EXP. The enemy AI won't Berserk targets who have no usable weapons in their inventory, so it's possible to Warp all the way up there without getting statused, using Roy as a trade buffer to get the Bosskiller their weapon on Turn 2. Once again, there are more reliable options for a Bosskill (Sue@Bravebow being the most reliable option, with roughly 35% CoS), but the EXP is better spent on units like Miledy or Percival. Percival however has to Crit AND Hit a dodgy boss (20 Luck is no fun) wheras Miledy can just oneshot with a crit, so she's prefferable.
I made some edits to the playthrough. In Chapter 14, Alan kills a Hero instead of a Bishop for more EXP. This means he levels up in Chapter 15 after killing an Archer on Turn 3. In Chapter 16, he chips the Dragon with an Iron Sword (doubling) for Lilina to kill with Aircalibur instead of Forblaze and Marcus is rescuedropped forward to open the Chest instead of Alan. This results in an Alan at level 6.23 instead of 5.92 (and Marcus is back at 4.71). The way the RNs work out this affects precisely nothing in any of the Chapters up till now (Alan's levelup in 15 is conveniently before Lilina's EP levelup RN string), but there is a slight disrepancy now in terms of WEXP. However this shouldn't matter given how fast the rest of the game is going to go. I did hack the weapon uses to what they should be now however.
Additionally I hacked the Body Ring bonus off Shanna and placed it back in the convoy, as upon some further examination it turns out I don't need her to double Monke in Chapter 18 at all - Instead I can just Brave Lance chip him down for Lilina to take the kill with Bolting;extremely helpful for her EXP gain.
EP Stats
These are somewhat difficult to express because the way the enemies can choose to attack depends on who gets hit. The chance of death is not particulary bad though since Roy is roughly 3HKO'd by most combinations @40~disp hit and Miledy is 2HKO'd by any combination involving the Aircalibur Sage @50~60 disp hit.
Boss@Divine
32 105
Bishop@Purge
27 102
Mages@Bolting
25 94
25 96
Sage@Aircalibur
28(44) 116
Miledy
46/6 53
Roy
32/14 61
Large RN Burns
Turn 2
Alan Arrow L5D3 Cycle (DRLUx790) L1U1










