Uploaded March 2015 | Updated September 2026, 1 week ago
7 Turns.
serenesforest.net/forums/index.php?showtopic=52099
Minor changes throughout. Turn 2 has Lugh attack a Nomad so that Alan can KO with an IronSword instead of IronLance for more Sword WExp. Turn 3 has Elen Heal Lugh so she levels up in the same place and conserves a Mend use for Saul. Since Saul is going to have to be Exp stuffed as much as possible, he will likely need all 20 uses of that Staff as Mend gives more Exp than Heal. Minor positioning changes to Lott and Wade that mean nothing. Turn 5 has Shanna go West instead of Alan because Alan is likely going to soak a large amount of Exp in Chapter 6 via ORKOing Soldiers with a Javelin, something Shanna's Str won't allow her to do. Although this depends on Alan making it to level 6 for 12 Str, but I should be able to do that in Chapter 5. If not I'll have to come back and fix this. Turn 6 has Roy chip the boss so that the Turn 7 Rutger chip lets Shanna take the bosskill. Marcus is rigged to miss a 90% on a Fighter so that Lance can take an extra kill.
I also experimented a bit with running the game at 50% speed whilst creating the movie to cut down on menuing time for the final recording.
Large RN Burns
Turn 2
Alan Arrow L1D5L1 Cycle (LUDRx289)
Alan Arrow L1D5L1 Cycle (LUDRx21)
Lance Arrow R6D1 Cycle (DLRUx52)
Turn 5
Alan Arrow R6U1 Cycle(ULRDx116)
Alan Arrow R6U1 Cycle(ULRDx97)
Alan Arrow R6U1 Cycle(ULRDx103)
Turn 7
Lott Arrow 4LU1 Cycle (URLDx18)
Lott Arrow 4LU1 Cycle (URLDx113)
Dieck Arrow 3D2R Cycle (RUDLx327)
7 Turns.
serenesforest.net/forums/index.php?showtopic=52099
Minor changes throughout. Turn 2 has Lugh attack a Nomad so that Alan can KO with an IronSword instead of IronLance for more Sword WExp. Turn 3 has Elen Heal Lugh so she levels up in the same place and conserves a Mend use for Saul. Since Saul is going to have to be Exp stuffed as much as possible, he will likely need all 20 uses of that Staff as Mend gives more Exp than Heal. Minor positioning changes to Lott and Wade that mean nothing. Turn 5 has Shanna go West instead of Alan because Alan is likely going to soak a large amount of Exp in Chapter 6 via ORKOing Soldiers with a Javelin, something Shanna's Str won't allow her to do. Although this depends on Alan making it to level 6 for 12 Str, but I should be able to do that in Chapter 5. If not I'll have to come back and fix this. Turn 6 has Roy chip the boss so that the Turn 7 Rutger chip lets Shanna take the bosskill. Marcus is rigged to miss a 90% on a Fighter so that Lance can take an extra kill.
I also experimented a bit with running the game at 50% speed whilst creating the movie to cut down on menuing time for the final recording.
Large RN Burns
Turn 2
Alan Arrow L1D5L1 Cycle (LUDRx289)
Alan Arrow L1D5L1 Cycle (LUDRx21)
Lance Arrow R6D1 Cycle (DLRUx52)
Turn 5
Alan Arrow R6U1 Cycle(ULRDx116)
Alan Arrow R6U1 Cycle(ULRDx97)
Alan Arrow R6U1 Cycle(ULRDx103)
Turn 7
Lott Arrow 4LU1 Cycle (URLDx18)
Lott Arrow 4LU1 Cycle (URLDx113)
Dieck Arrow 3D2R Cycle (RUDLx327)










