thesiaoz | FE: Shackled Power - Chapter 8 @thesiaoz | Uploaded May 2024 | Updated October 2024, 1 hour ago.
Escape chapter with a turn limit.
Anyway, the difficulty is fairly easy if your goal is just to escape, but doing that will miss out on 2 promotional items and a recruitable character. However, trying to get everything can be really challenging, I even have to juggle around pure water and the hoplon guard with certain magic foes.
The optimal strategy to get everything is to actually turtle without going over the turn limit, as rushing in will be extremely risky due to the siege tomes and the enemy positioning, that is unless somehow you have a yeet unit at this point. In other words, the difficulty is basically how much WAIT can you handle.
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That being said I might have a yeet unit in the next chapter.
Escape chapter with a turn limit.
Anyway, the difficulty is fairly easy if your goal is just to escape, but doing that will miss out on 2 promotional items and a recruitable character. However, trying to get everything can be really challenging, I even have to juggle around pure water and the hoplon guard with certain magic foes.
The optimal strategy to get everything is to actually turtle without going over the turn limit, as rushing in will be extremely risky due to the siege tomes and the enemy positioning, that is unless somehow you have a yeet unit at this point. In other words, the difficulty is basically how much WAIT can you handle.
---
That being said I might have a yeet unit in the next chapter.