thesiaoz | OC Emblem: Chapter 22 @thesiaoz | Uploaded March 2024 | Updated October 2024, 3 hours ago.
Introducing the Negative 10 (sub-bosses?) that feel no different from any regular enemy. Seriously, most of the bossfights feel like a joke, they basically have 0% hit rate when you simply follow the weapon triangle.
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This is an extended chapter 1, but actually easier, believe it or not. Just take out the annoying long range enemies and let Reggie/Selene bait the enemies as usual. The boss will charge in on his own, but nothing much to worry about given how strong your army already is at this point.
---
Another 2 recruitments, not sure whether I missed anything because there's a guy that I benched, has a very similar name to the bishop. Anyway I'm gonna make a Reggie 3.0 soon.
"You, Forever knights.
How much bait... can you handle?"
Introducing the Negative 10 (sub-bosses?) that feel no different from any regular enemy. Seriously, most of the bossfights feel like a joke, they basically have 0% hit rate when you simply follow the weapon triangle.
---
This is an extended chapter 1, but actually easier, believe it or not. Just take out the annoying long range enemies and let Reggie/Selene bait the enemies as usual. The boss will charge in on his own, but nothing much to worry about given how strong your army already is at this point.
---
Another 2 recruitments, not sure whether I missed anything because there's a guy that I benched, has a very similar name to the bishop. Anyway I'm gonna make a Reggie 3.0 soon.
"You, Forever knights.
How much bait... can you handle?"