Fancy Tilemap & Shaders in Godot @Ombarus
Fancy Tilemap & Shaders in Godot  @Ombarus
Uploaded June 2021 | Updated September 2026, 3 days ago
How I created fancy looking Nebulas for my game Solar Rogue in Godot using Shaders and Tilemaps together. From the design process and analyzing other work online to actually implementing it in Godot and tweaking it until I got the results I wanted.

Gonkee's Tutorial on FBM ► youtu.be/QEaTsz_0o44

******** solar-rogue.com ********
STEAM ► store.steampowered.com/app/1301410/Solar_Rogue
ITCH.IO ► ombarus.itch.io/solar-rogue
ANDROID ► play.google.com/store/apps/details?id=com.ombarus.solarrogue
IOS ► apps.apple.com/us/app/solar-rogue/id1497230319
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Follow me and support me, check out these links :

Support me on Patreon ► patreon.com/ombarus
Join the discussion on Discord ► discord.gg/8vUQuqh

Twitter ► @Ombarus1
Instagram ► instagram.com/ombarus1
Website ► ombarus.com
Email ► ombarus.dev@gmail.com
Github ► github.com/Ombarus
Music ► bensound.com

My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.
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Ombarus |

Fancy Tilemap & Shaders in Godot

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