Uploaded August 2020 | Updated September 2026, 5 days ago
In the seventh installment of the Facial Tracking in Nuke series, we will look at how to project textures onto our mesh using a combination of Photoshop and Nuke.
Footage Available at: drive.google.com/file/d/1Ty6bMuhQvGSnCFxmR40BMByL3wgibDjx/view?usp=sharing
Frames used 160-400
Footage will likely not playback in media players due to the size so take straight into Nuke and export as an image sequence. Explained in Lesson 1
00:26 – Setting up our projection
01:54 – Exporting a texture Map from Nuke
05:16 – Piecing together our Texture Map in photoshop
Music for intro and outro provided by bensound.com
Please comment, rate, and subscribe!
Follow us on Twitter at @CreativeTap1
Join us on Facebook at facebook.com/Creativetapp
Join us on Instagram at creative.tap Support Creative Tap over on Patreon for some seriously awesome Perks!
patreon.com/creativetap
In the seventh installment of the Facial Tracking in Nuke series, we will look at how to project textures onto our mesh using a combination of Photoshop and Nuke.
Footage Available at: drive.google.com/file/d/1Ty6bMuhQvGSnCFxmR40BMByL3wgibDjx/view?usp=sharing
Frames used 160-400
Footage will likely not playback in media players due to the size so take straight into Nuke and export as an image sequence. Explained in Lesson 1
00:26 – Setting up our projection
01:54 – Exporting a texture Map from Nuke
05:16 – Piecing together our Texture Map in photoshop
Music for intro and outro provided by bensound.com
Please comment, rate, and subscribe!
Follow us on Twitter at @CreativeTap1
Join us on Facebook at facebook.com/Creativetapp
Join us on Instagram at creative.tap Support Creative Tap over on Patreon for some seriously awesome Perks!
patreon.com/creativetap










