ESO - Magicka Warden (86k+ on Raid Dummy) - See Description - Elsweyr @Liko
ESO - Magicka Warden (86k+ on Raid Dummy) - See Description - Elsweyr  @Liko
Uploaded May 2019 | Updated September 2026, 3 weeks ago
ESO - Magicka Warden Rotation (86k+ on Raid Dummy) - See Description - Elsweyr

This is a video which showcases a Magicka Warden rotation to be effective for Elsweyr. This was filmed on PTS version 5.0.4 but there have been no changes since then for official release.

There were no relevant Magicka Warden changes during the Elsweyr PTS. However, one significant buff happened since my last Magicka Warden comparison video I made in Murkmire. In the Wrathstone Patch, there was an update to how the pets inherit bonuses and derived stats of the player. This same buff led Magicka Sorcerer and their Pets to become incredibly strong.
In Murkmire, the Bear made up around 9% of the total damage. Now in Elsweyr, the Bear does around 16% of the total damage. I had access to a different set of buffs, but the distinction is clear either way. The obvious downside to this is that Magicka Warden is more reliant on the Bear than ever. Non-Bear Magicka Warden is now clearly the worst ST DPS spec in the game (doing around 74-76k DPS for me on the Raid Dummy) however you can argue that Magicka Warden isn't necessarily the worst class, with the Bear in the equation.

This is a rotation performed on the new Raid Dummy. This means there are a selection of buffs and debuffs present, which allows easy comparison between different classes, and for other players to compare against each other, if they wish, as a 'solo' player, without the need of help from another player; a really valuable addition to the game.

Here I have made the decision to use the 'Ghastly Eye Bowl' food. This is so that we can compare more fairly with the Stamina classes where I used the equivalent food for Stamina classes. Also, to make up potential small sustain deficits from no availability from this dummy of Spell Absorption passive and resource return from extra synergies. The dummy also takes 4 minutes to kill. Considering very few fights need this type of sustained damage, and that my Magicka Drain is similar to that of the 6 Million Dummies I posted prior to this, I think this is reasonable. The DPS numbers for these dummies are mainly for comparison purposes.

Gear-wise I used Zaan, Spell Strategist and Siroria here, and I will do so for all the Magicka Class Comparisons (with the exception of Magicka Pet Sorcerer). The new False God's Devotion set, which drops from Sunspire, looks to be an excellent set. In many real encounters where Siroria is not optimal, I may well be using Spell Strategist (or Mother's Sorrow) paired with this set and use Double Bloody Mara (which is now the best Bi-stat food).

Build used in video -- https://i.imgur.com/DytFLQw.png
CMX Parse from Video (86.7k)-- https://i.imgur.com/HMDnp4d.png

--- Rotation

The rotation I show here is slightly different to the one from Murkmire. The same ideas are here though.

In this video, I used Deep Fissure 1-in-4 skills rather than 1-in-3. There are two reasons for this. Firstly, it allows improved uptime of DOTS (which are generally still worth more damage-per-cast than Deep Fissure), both in the way of leaving them to fall off a bit less and not recasting too early. Secondly, I'm seeing that with a 1-in-3 rotation, that around 20% of my Deep Fissures did not go off (something that's been mentioned by others before). This happens to me on the PTS server but does not happen to me on live. I retested on live and my DPS with a Deep Fissure 1-in-3 was very similar to a 1-in-4 anyway. The same theory isn't necessarily worth it on a Stamina Warden and happens less partially due to Hail and Caltrops slowing down the rotation, but I have heard the same reports in the past. Ultimately, the best rotation will probably be a hybrid of 1-in-3 and 1-in-4, where the player may decide to use the 3rd skill to refresh a DOT before casting a Deep Fissure should they need to, otherwise just casting the Deep Fissure as the 3rd skill if not.

Anyway, between Deep Fissure casts, keeping up DOTs and casting the Bear Ultimate as frequently as possible should be the goal. Blockade is the priority, followed by Fetcher Infection (try not to recast this skill early), and then Winter's Revenge (although this skill's priority goes above Fetcher if cleave damage is in mind). Lastly, recast Trap/Channelled Acceleration to keep up Minor Force. Cast Screaming Cliff Racer whenever there is nothing else to do.

Flex Spots depend on the fight. If needed, I would move the Netch onto the Front Bar in place of Inner Light, and put the Flex (such as a shield) on the backbar. If a second one is needed, then I would consider Bird of Prey on the Backbar.

Static Rotation offering (spam = bird / bear ulti):
Fissure Trap WintersRevenge Wall
Fissure Fetcher Spam Spam
Fissure Spam Spam Wall
Fissure Trap WintersRevenge Fetcher
Fissure WintersRevenge Spam Spam
Fissure Spam Spam Spam


Any questions, please do ask in the comments.
---

Track: Matt Rysen x Roxana - Not Afraid
Link: youtu.be/GU1q6s00lgc
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ESO - Magicka Warden (86k+ on Raid Dummy) - See Description - Elsweyr

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