Uploaded August 2013 | Updated September 2026, 9 hours ago
In this tutorial I will take the next step in the development process. I will make a high poly model of the rock in 3ds mudbox (you can use zbrush just as well). In the next tutorial I will retopologize the mesh in meshlab.
In this tutorial I will take the next step in the development process. I will make a high poly model of the rock in 3ds mudbox (you can use zbrush just as well). In the next tutorial I will retopologize the mesh in meshlab.










