Environment Art Part 2 - High Poly Modeling @JackX570
Environment Art Part 2 - High Poly Modeling  @JackX570
Uploaded August 2013 | Updated September 2026, 9 hours ago
In this tutorial I will take the next step in the development process. I will make a high poly model of the rock in 3ds mudbox (you can use zbrush just as well). In the next tutorial I will retopologize the mesh in meshlab.
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Environment Art Part 2 - High Poly Modeling

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