Uploaded March 2014 | Updated September 2026, 4 days ago
Don't forget to check out the official facebook page for updates on upcoming tutorials and put your tutorial requests there: facebook.com/jackx570
This is part 2 for destruction in the UDK using fracture to mimic battlefields destruction. This is the baking of the inside mesh and modeling of the outside. We will also be bringing everything into the UDK as well with the exception of the outside part of the pillars textures.
I hope everybody enjoys the tutorial and I'll have the next one up asap.
Don't forget to check out the official facebook page for updates on upcoming tutorials and put your tutorial requests there: facebook.com/jackx570
This is part 2 for destruction in the UDK using fracture to mimic battlefields destruction. This is the baking of the inside mesh and modeling of the outside. We will also be bringing everything into the UDK as well with the exception of the outside part of the pillars textures.
I hope everybody enjoys the tutorial and I'll have the next one up asap.










