Blender-UDK Fundamentals Pt. 4 (Baking in xNormal) @JackX570
Blender-UDK Fundamentals Pt. 4 (Baking in xNormal)  @JackX570
Uploaded December 2013 | Updated September 2026, 2 days ago
In this tutorial we will be baking out the normal map and ambient occlusion map for our model in xNormal.
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JackX570 |

Blender-UDK Fundamentals Pt. 4 (Baking in xNormal)

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