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Daniel Ilett | Energy Shield Hologram in Unity Shader Graph @danielilett | Uploaded February 2023 | Updated October 2024, 1 hour ago.
All the best futuristic games have glowing holographic stuff in them! In this tutorial, I'll show you how to create a shield, complete with glowing edges and intersections with other objects, two kinds of scanlines, an emissive texture, and a ripple effect when the shield is hit, complete with a bonus VFX in the GitHub repository!
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๐Ÿ‘‡ Download the project on GitHub: github.com/daniel-ilett/shaders-stylised-shield
๐Ÿ“ฐ Read this tutorial in article format instead: danielilett.com/2023-02-09-tut6-3-energy-shield
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๐Ÿ“š Get a copy of my shader book here (affiliate): dpbolvw.net/click-100742141-12898971?url=https%3A%2F%2Flink.springer.com%2Fbook%2F10.1007%2F978-1-4842-8652-4
โœจ Grab my Snapshot Shaders Pro package here (affiliate): assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/snapshot-shaders-pro-for-urp-hdrp-160556?aid=1101lfDLn
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๐Ÿ’ฌ Join the Discord: discord.gg/tPQEUwPpb3
๐Ÿ’– Support me on Patreon: patreon.com/danielilett?fan_landing=true
โ˜• Or throw me a one-off coffee on Ko-fi: ko-fi.com/danielilett
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00:00 Introduction
00:42 Breakdown
02:55 Base Outputs
04:09 Edge Glow
07:12 Intersection Glow
08:45 Collision Ripples
10:41 Glowing Surface
11:33 Hexagon Texture
12:05 Hexagon Heightmap
12:35 Big Scanline
14:04 Smaller Scanlines
14:31 Putting It Together

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Energy Shield Hologram in Unity Shader Graph @danielilett

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