[Dungeon Defenders II] Mastery I - The Dead Road (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery I - The Dead Road (5 Stars)  @Hellwolf36
Uploaded September 2018 | Updated September 2026, 3 hours ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M1
Map: Unholy Catacombs

Even with Auras disabled, the Diversity Quota isn't really a problem here. Making sure you don't die will be. Other than that, this is an easy map.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot have Hero Deaths
- You must maintain at least 10 different types of defenses during all Combat Phases
- You cannot build any Auras
- Do all the above in 1 run

PLAN
=====
By diversifying your blockades, you can cover most of the Diversity Quota for this map. Once this is done, then you can build multiple copies of the others to ensure you meet the Quota. Make sure your choices are able to withstand punishment.

Watch your footing on this map. This map has several pitfalls that can lead to your doom and cost you the 5 Star. You will also need to watch out for Cannon Ogres or hard hitting enemies. Use Last Stand Chips, Protective Downgrade and Hardened Servos if necessary.

The lone Skeleton lane is relatively weak and doesn't need much DU spending to counter. However, you should protect both Soul Stones to help ease DU Splitting and to save time.

The Obelisk can be useful as it's Smite can decimate most enemies at this point in the game and a fully appeased Mystic can turn it into a Flamethrower to repel attackers. The Volcano can also be useful given the size of the map. The Volcano can still do damage to Shield Goblins. Both can also be moved around when necessary. Dryad Defenses and Earthshatters if placed properly can handle multiple lanes to help ease DU splitting.

Spread out your anti-Shield Goblin choices across the lanes. Any projectile towers will need Piercer Servos or placed at an angle that will shoot the back or sides without the defense itself being targeted by other enemies.

While you aren't dealing with the more dangerous foes yet, you will need be aware of Kobolds, Javelin Throwers, Drakin and your defenses wasting time on Shield Goblins. Make sure you dispatch the more difficult targets first before you go for the small fry. Also keep an eye out on your Life so you don't get slain.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

CHARACTERS
============
Yojimbo (Squire, Hero DPS) - Spike Blockade
Shilf (Huntress, AP DPS) - All Defenses
Apophis (Mystic, AP DPS) - Viper's Fangs, Snaking Sands
Lenneth (Dryad, AP DPS) - World Tree, Angry Nimbus, Harpy's Perch, Moss Hornet Nest
Jenocres (Abyss Lord, AP DPS) - All Defenses
Mishera (Adept, AP DPS) - Earthshatter Tower, Hailstorm Tower, Flame Thrower Tower
Tsumiko Kuri (Initiate, AP DPS) - Skyguard Tower
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[Dungeon Defenders II] Mastery I - The Dead Road (5 Stars)

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