Uploaded February 2018 | Updated September 2026, 3 weeks ago
Strategy for this mission: don't build any structures! Approach light factory from the lightly protected flank, capture and repair it. Start producing quads while taking out barracks, totally disabling enemy unit production. Destroy construction yard so barracks can't be rebuilt. Then take out silo and refinery, denying repairs to remaining structures.
Quads have some problems to follow orders moving and targeting where ordered. It's sometimes better to get those into good positions by manual pathing instead and let them auto target. One thing to consider would be to capture more enemy structures. Destroying captured structures with low health to get more infantry and using those to damage or capture other structures.
Strategy for this mission: don't build any structures! Approach light factory from the lightly protected flank, capture and repair it. Start producing quads while taking out barracks, totally disabling enemy unit production. Destroy construction yard so barracks can't be rebuilt. Then take out silo and refinery, denying repairs to remaining structures.
Quads have some problems to follow orders moving and targeting where ordered. It's sometimes better to get those into good positions by manual pathing instead and let them auto target. One thing to consider would be to capture more enemy structures. Destroying captured structures with low health to get more infantry and using those to damage or capture other structures.




![Screamer (PC DOS) 60FPS longplay
Recording from 2012. This is 60 FPS updated version for YT.
There are three difficulty levels for championship and you have to race through all three to unlock bullet league where you drive against the bullet car. I recorded pro and bullet car leagues. There are also two special modes where you have to knock down cones or drive through gates. These modes can be driven on same six tracks seen in championship mode and are not particularly interesting events. Only drove quick run for slalom event at the end to demo the bullet car. Bullet car can be seen in the beginning of the video at the car selection screen only because I had already unlocked it before recording the menu.
Pro league is much harder than bullet league, because of more opponent cars blocking the track. All cars behind the player will move at least with equal speed to player, but cars ahead will have reduced speed. Collision system in this game is not very realistic: If you hit a rear half of an opponent, your car will jump all over over the screen. Hitting front half causes computer cars to crash.
The graphics engine was very good for its time, providing extremely fast texture-mapped graphics on a 486 [MobyGames]. Game was recorded with max details and resoulution.
02:40 Pro League
21:21 Bullet League
39:29 Slalom (bullet car) Screamer (PC DOS) 60FPS longplay](https://i.ytimg.com/vi/JTe-L8VwFJU/mqdefault.jpg)





