Uploaded August 2025 | Updated September 2026, 1 hour ago
Another Boomer Shooter filled Saturday as we stream live at 12:00 PM EST! Today we are running though a 90's user map Damned Dam that was a recommended playthrough. After spending weeks in Space with Oblivion, it will be nice to return to solid earth for a bit, and I've been wanting to see more stuff from the 90's!
TRY OUT THE MAPS BELOW:
Damned Dam (1998) by Jawon Lee:
dnr.duke4.net/maps/Damned_Dam.html
Uptown (1996) by Chris Muir:
arrovfnukem.com/en/uptown-chris-muir
Azneer Building (1996) by Brian C. Sasso (Mr. Zero):
dnr.duke4.net/maps/Azneer_Building.html
Afterwards, we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Start
0:10:30 - Mapster32: Level Editing Session
1:52:35 - ReadMe: Damned Dam
1:55:40 - User Map: Damned Dam
3:22:55 - Stream Break
3:50:00 - ReadMe: Uptown
3:55:40 - User Map: Uptown
4:30:45 - ReadMe: Azneer Building
3:32:40 - User Map: Azneer Building
5:03:45 - Stream Wrap-Up
**********************************
Another Boomer Shooter filled Saturday as we stream live at 12:00 PM EST! Today we are running though a 90's user map Damned Dam that was a recommended playthrough. After spending weeks in Space with Oblivion, it will be nice to return to solid earth for a bit, and I've been wanting to see more stuff from the 90's!
TRY OUT THE MAPS BELOW:
Damned Dam (1998) by Jawon Lee:
dnr.duke4.net/maps/Damned_Dam.html
Uptown (1996) by Chris Muir:
arrovfnukem.com/en/uptown-chris-muir
Azneer Building (1996) by Brian C. Sasso (Mr. Zero):
dnr.duke4.net/maps/Azneer_Building.html
Afterwards, we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Start
0:10:30 - Mapster32: Level Editing Session
1:52:35 - ReadMe: Damned Dam
1:55:40 - User Map: Damned Dam
3:22:55 - Stream Break
3:50:00 - ReadMe: Uptown
3:55:40 - User Map: Uptown
4:30:45 - ReadMe: Azneer Building
3:32:40 - User Map: Azneer Building
5:03:45 - Stream Wrap-Up
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