Uploaded March 2025 | Updated September 2026, 1 day ago
We take a trip to the hospital with Doctor Duke Nukem in this 2001 User Map for Duke Nukem 3D which is oddly inspired by a hospital from the 1990's Build Engine game, TekWar!
Emergency Room by Reginukem:
msdn.duke4.net/hoteroom.php
Fight for Life by Reginukem:
msdn.duke4.net/hotf4life.php
Duke Memorial Hospital by Billy Boy:
msdn.duke4.net/hotmemorial.php
Afterwards, we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
BUILDLAUNCHER:
github.com/fgsfds/BuildLauncher
**********************************
0:00:00 - Level Editing Update
0:17:55 - ReadMe: Emergency Room
0:22:10 - User Map: Emergency Room
1:04:15 - ReadMe: Fight For Life
1:07:05 - User Map: Fight for Life
1:32:35 - ReadMe: Dukem Memorial Hospital
1:36:55 - User Map: Dukem Memorial Hospital
3:10:00 - Stream Break
3:35:30 - Duke Memorial Hospital (Continued)
5:35:45 - Stream Wrap-Up
**********************************
We take a trip to the hospital with Doctor Duke Nukem in this 2001 User Map for Duke Nukem 3D which is oddly inspired by a hospital from the 1990's Build Engine game, TekWar!
Emergency Room by Reginukem:
msdn.duke4.net/hoteroom.php
Fight for Life by Reginukem:
msdn.duke4.net/hotf4life.php
Duke Memorial Hospital by Billy Boy:
msdn.duke4.net/hotmemorial.php
Afterwards, we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
BUILDLAUNCHER:
github.com/fgsfds/BuildLauncher
**********************************
0:00:00 - Level Editing Update
0:17:55 - ReadMe: Emergency Room
0:22:10 - User Map: Emergency Room
1:04:15 - ReadMe: Fight For Life
1:07:05 - User Map: Fight for Life
1:32:35 - ReadMe: Dukem Memorial Hospital
1:36:55 - User Map: Dukem Memorial Hospital
3:10:00 - Stream Break
3:35:30 - Duke Memorial Hospital (Continued)
5:35:45 - Stream Wrap-Up
**********************************










