Uploaded October 2024 | Updated September 2026, 6 hours ago
ToiletDuck64 has created another Build Engine rendition of a Super Mario 64 level with Whomp's Fortress! Using some TROR Scissoring Techniques, something that is completely beyond my Mapster32 Level Editing skill level, he creates a very good Nintendo 64 homage, at least based on the prior maps we played. So come join in as Duke Nukem goes platforming!
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
LINK TO THE USER MAP/MOD(S):
forums.duke4.net/topic/12510-release-super-mario-64-whomps-fortress
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
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CHAPTERS ADDED POST-STREAM
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ToiletDuck64 has created another Build Engine rendition of a Super Mario 64 level with Whomp's Fortress! Using some TROR Scissoring Techniques, something that is completely beyond my Mapster32 Level Editing skill level, he creates a very good Nintendo 64 homage, at least based on the prior maps we played. So come join in as Duke Nukem goes platforming!
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
LINK TO THE USER MAP/MOD(S):
forums.duke4.net/topic/12510-release-super-mario-64-whomps-fortress
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
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CHAPTERS ADDED POST-STREAM
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![Duke Nukem 3D: BLAST RADIUS - Level 1 - 6 (User Map/Total Conversion Lets Play Live)
[DISCLAIMER: This is the beginning of my rebooted playthrough, with the correct settings.]
Playing some more Blast Radius today before I hope into some level editing of my own for Duke 3D. I took a while off from this Total Conversion, as well as learning the editor, Mapster32 but Im back now. That is my story.
0:00:00 - Stream Setup
0:05:09 - Level 1: Sunset Suicide
1:10:51 - Level 2: Embarcos Most Blasted
3:13:18 - Level 3: Big Apple Smoke Toke
4:30:39 - Level 4: Incapharnaum (Cheap Speedrun)
4:58:04 - Level 5: High High High
5:57:03 - Level 6: Koj Stil Borac
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
https://www.zoom-platform.com/product/duke-nukem-3d-atomic-edition
INTERESTED IN THE TOTAL CONVERSION OR MOD? GET IT HERE:
https://www.moddb.com/mods/duke-nukem-3d-blast-radius
FOLLOW ME ON TWITTER:
https://twitter.com/LegendOfDevon/
FOLLOW ME ON INSTAGRAM:
https://www.instagram.com/legendofdevon/
DISCORD:
https://discord.gg/a7gVWZ5H Duke Nukem 3D: BLAST RADIUS - Level 1 - 6 (User Map/Total Conversion Lets Play Live)](https://i.ytimg.com/vi/HSRoYRdzZns/mqdefault.jpg)


