Uploaded March 2023 | Updated September 2026, 2 weeks ago
Shows a path that can be used to reach all 'official' (score-affecting) secret areas in PC Doom / Ultimate Doom level E2M2, Containment Area. Also shows how to reach all keys and the exit. Enable Captions to see when individual Secrets are scored. *Note: The 'Supercharge' Secret (at about 1m57s here) can only be triggered once from outside, and closes quickly.*
(See youtu.be/8UWIj4kzNLs to watch this same demo in Automap mode.)
Note that this video shows the standard/intended way to access the exit chamber, but it is possible to reach the exit faster and without keys, allowing the player to bypass most of the level.
Alternate method 1: youtu.be/47IeyL6xFDI
Alternate method 2: youtu.be/xfkhHhPaASs
For a map showing the locations of all keys on this level, access
classicdoom.com/maps/d1keys/e2m2.htm
For a map showing all of the score-affecting secret areas, access
classicdoom.com/maps/d1secs/e2m2.htm
This is a video conversion of the .lmp file E2M2SEC at ClassicDOOM.com:
classicdoom.com/d1demos.htm#e2m2sec
Timestamps:
0:00 - Start
0:04 - Secret 1 of 12
0:19 - Acquiring yellow key
0:26 - Secret 2
0:35 - Secret 3
0:39 - Secret 4
0:43 - Secret 5
1:04 - Secrets 6, 7, 8
1:24 - Secret 9
1:40 - Secret 10
1:47 - Secret 11
1:57 - Secret 12 (see notes)
2:01 - Blue key acquired
2:06 - Red key acquired
2:20 - Heading to exit
This video is part of the ClassicDOOM 'Doom/UDoom solutions' playlist:
youtube.com/playlist?list=PL7AE56D17E37A2B7F
#doom #ultimatedoom #classicdoom
Shows a path that can be used to reach all 'official' (score-affecting) secret areas in PC Doom / Ultimate Doom level E2M2, Containment Area. Also shows how to reach all keys and the exit. Enable Captions to see when individual Secrets are scored. *Note: The 'Supercharge' Secret (at about 1m57s here) can only be triggered once from outside, and closes quickly.*
(See youtu.be/8UWIj4kzNLs to watch this same demo in Automap mode.)
Note that this video shows the standard/intended way to access the exit chamber, but it is possible to reach the exit faster and without keys, allowing the player to bypass most of the level.
Alternate method 1: youtu.be/47IeyL6xFDI
Alternate method 2: youtu.be/xfkhHhPaASs
For a map showing the locations of all keys on this level, access
classicdoom.com/maps/d1keys/e2m2.htm
For a map showing all of the score-affecting secret areas, access
classicdoom.com/maps/d1secs/e2m2.htm
This is a video conversion of the .lmp file E2M2SEC at ClassicDOOM.com:
classicdoom.com/d1demos.htm#e2m2sec
Timestamps:
0:00 - Start
0:04 - Secret 1 of 12
0:19 - Acquiring yellow key
0:26 - Secret 2
0:35 - Secret 3
0:39 - Secret 4
0:43 - Secret 5
1:04 - Secrets 6, 7, 8
1:24 - Secret 9
1:40 - Secret 10
1:47 - Secret 11
1:57 - Secret 12 (see notes)
2:01 - Blue key acquired
2:06 - Red key acquired
2:20 - Heading to exit
This video is part of the ClassicDOOM 'Doom/UDoom solutions' playlist:
youtube.com/playlist?list=PL7AE56D17E37A2B7F
#doom #ultimatedoom #classicdoom






![Doom 64 level 16, Blood Keep: Deathtrap [Spoiler]
[Spoilers] Shows the location of a deadly trap in Doom 64 level 16, Blood Keep, and shows a way to avoid becoming a victim. Enable Captions for on-screen notes.
Details follow:
The area is a large rectangular room located just before the exit switch. Youll need the yellow key to enter it. (See https://youtu.be/BamWFe11zV0 for a video on how to get the keys.)
Map showing location of all keys: https://classicdoom.com/d64maps/16-k1.htm
Map showing location of the exit: https://classicdoom.com/d64maps/16-x1.htm
When you move into the room, the lights will go dark, and within a few seconds some enemies will spawn. Whenever the last enemy is killed, there will be a momentary delay, and then the floor around the outer edges of the room will sink down into a corrosive pool below.
There are no portals or lifts to escape the corrosive, so to avoid being trapped there youll need to stay on the central rectangular floor section, or on the narrow ledges next to the yellow-keyed door and the exit-chamber gate. Note that there are still gaps between those narrow ledges and the rectangular floor section, but its fairly easy to run across them without falling.
This video is part of the ClassicDOOM Doom 64 solutions playlist:
https://www.youtube.com/playlist?list=PL00C75BEE256ABA71
See also the Doom 64 Achievements / Trophies playlist:
https://www.youtube.com/playlist?list=PL80Nji_WEjozUBP6YHmQJ5O6I2hPRm-lK
#doom64 #doom64ex #classicdoom #n64doom Doom 64 level 16, Blood Keep: Deathtrap [Spoiler]](https://i.ytimg.com/vi/NH0K15c8GcE/mqdefault.jpg)



