Perun | Dominions 5 Nation Guide: Erytheia @PerunAU | Uploaded May 2021 | Updated October 2024, 6 days ago.
Finally we reach the end of the Pelagia line of nations, which means this one is is a tad lore heavy.
Having had their elite driven into eternal slumber or madness by the dreams of R'lyeh, Pelagian society now mostly survives in the form of a combined Pelagian-Arco land settlement called, you guessed it, Erytheia.
In the late age, Pelagia finally makes the jump to being a land, hoplite nation in the Helenistic style, though you still have plenty of underwater firepower on offer if you want to go and fight your comparatively meagre opposition below the waves.
A nation with fantastic research, effortless access to communion mages, and an 'ok' sacred soldier, Erytheia isn't one of the giants of the late age, but may perhaps be the most likely of any of the three incarnations of the nation to actually win a game.
Apologies for the sound quality on this one, I'm working with a really primitive setup as noted.
Finally we reach the end of the Pelagia line of nations, which means this one is is a tad lore heavy.
Having had their elite driven into eternal slumber or madness by the dreams of R'lyeh, Pelagian society now mostly survives in the form of a combined Pelagian-Arco land settlement called, you guessed it, Erytheia.
In the late age, Pelagia finally makes the jump to being a land, hoplite nation in the Helenistic style, though you still have plenty of underwater firepower on offer if you want to go and fight your comparatively meagre opposition below the waves.
A nation with fantastic research, effortless access to communion mages, and an 'ok' sacred soldier, Erytheia isn't one of the giants of the late age, but may perhaps be the most likely of any of the three incarnations of the nation to actually win a game.
Apologies for the sound quality on this one, I'm working with a really primitive setup as noted.