Uploaded May 2024 | Updated September 2026, 5 days ago
If you direct game dialogue, then at some point you'll find yourself directing vocally stressful VO. Shouted emotes, screams, combat efforts and projected barks are common in game VO scripts - and so is the potential for an actor to experience vocal injury by performing these in an unsafe way.
If you direct game dialogue, then at some point you'll find yourself directing vocally stressful VO. Shouted emotes, screams, combat efforts and projected barks are common in game VO scripts - and so is the potential for an actor to experience vocal injury by performing these in an unsafe way.







