@GameDevGuide
  @GameDevGuide
Game Dev Guide | Developing Mark Of The Ninja & Firewatch Led Him Here... @GameDevGuide | Uploaded June 2024 | Updated October 2024, 1 hour ago.
Discover the fascinating insights shared by Nels Anderson about "Generation Exile" and his career in game development. He has had a pretty storied career as a gameplay programmer and designer where having worked on numerous notable titles such as Deathspank, Mark of the Ninja and Firewatch.

For the past few years though, he's been the founder at @sonderlust and the game director on Generation Exile (recently just announced at the PC Gaming Show) -

After 3 years of work, we're finally able to talk about it. So I figured I'd sit down with him and share more info about his history, some of the game he's worked on and what led to the creation of the game.

Wishlist Generation Exile On Steam! - store.steampowered.com/app/2963240/Generation_Exile

Trailer and Interview - youtube.com/watch?v=sxOFsPzuACQ

Read PC Gamer's Exclusive Write-Up - pcgamer.com/games/city-builder/new-city-builder-generation-exile-is-a-shot-across-the-bow-for-both-strategy-game-design-and-the-gaming-industry-at-large-its-simply-not-possible-to-keep-expanding-forever

Chapters:
00:00:00 - Generation Exile Trailer
00:01:24 - Introduction
00:03:40 - Education And Background
00:21:40 - Hothead Games
00:27:53 - Designing Mark Of The Ninja (Klei Entertainment)
00:40:25 - Camp Santo And Firewatch
00:47:33 - Starting And Funding Sonderlust
00:54:00 - Building "Generation Exile"
01:05:00 - Discovering And Designing Over Time
01:10:10 - Tooling Assisted Design
01:17:00 - The Road To Early Access
01:23:35 - Marketing The Game
01:25:50 - Final Comments

--------------------------------------------------------------------------------
Want to support the channel?

▶️ Help fund new episodes by joining the Patreon - patreon.com/GameDevGuide

🎁Grab the latest Humble Bundles - humblebundle.com/?partner=gamedevguide

Use these links to grab some cool assets from the asset store:

Get the Must Have Assets! - assetstore.unity.com/top-assets/top-download?aid=1101la6X4
Free Unity Assets! - assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! - assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages - assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners - assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4

--------------------------------------------------------------------------------
Socials and Other Stuff:

• Subscribe - youtube.com/gamedevguide?sub_confirmation=1
• Join the Discord - discord.gg/yYcww7U
• Twitter - twitter.com/GameDevGuideYT
• Facebook - facebook.com/GameDevGuideYT
• Instagram - instagram.com/GameDevGuideYT
Developing Mark Of The Ninja & Firewatch Led Him Here...Creating An Inventory System in UnityMaking a Modal Window in UnityUsing IK to Improve Animations in UnityCreating a Cheat Console in UnityWhy Your Game Should Be Using PlasticSCM For Version ControlHow To Build Roads Procedurally In Unity with the Splines PackageUsing Post-Processing to improve visuals in UnityCabs Of Chaos Dev Stream: Making (And Destroying) Props!Building a Localization Tool in Unity - Part 1Easy Editor Windows in Unity with Serialized PropertiesCreating an Interior Mapping Shader using Unitys Shader Graph - Game Dev Sandbox

Developing Mark Of The Ninja & Firewatch Led Him Here... @GameDevGuide

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER