Game Dev Guide | Creating an Interior Mapping Shader using Unity's Shader Graph - Game Dev Sandbox @GameDevGuide | Uploaded May 2020 | Updated October 2024, 3 hours ago.
I've been fascinated by technique used on the windows in Marvel's Spider-Man and Forza Horizon 4 so I set out to learn how these games achieved the effect and to see if I could build an Interior Mapping Shader myself using Shader Graph in Unity. Here's how it went...
Flexible Grids: youtube.com/watch?v=CGsEJToeXmA
Making UI Look Good: youtube.com/watch?v=HwdweCX5aMI
Dynamic Depth of Field: youtube.com/watch?v=7od2j4s85ww
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Interior Mapping in Forza Horizon 4: gamasutra.com/view/news/332409/Game_Tech_Deep_Dive_A_window_into_Playground_Games_latest_shader_development.php
Rendering Real rooms without Geomety: gamasutra.com/blogs/JoostVanDongen/20180925/327159/Interior_Mapping_rendering_real_rooms_without_geometry.php
Interior Mapping Shader Showcase: alanzucconi.com/2018/09/10/shader-showcase-9
Windows in Games Case Study: simonschreibt.de/gat/windows-ac-row-ininite
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Get the Must Have Assets! - assetstore.unity.com/top-assets/top-download?aid=1101la6X4
Free Unity Assets! - assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! - assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages - assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners - assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
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I've been fascinated by technique used on the windows in Marvel's Spider-Man and Forza Horizon 4 so I set out to learn how these games achieved the effect and to see if I could build an Interior Mapping Shader myself using Shader Graph in Unity. Here's how it went...
Flexible Grids: youtube.com/watch?v=CGsEJToeXmA
Making UI Look Good: youtube.com/watch?v=HwdweCX5aMI
Dynamic Depth of Field: youtube.com/watch?v=7od2j4s85ww
--------------------------------------------------------------------------------
Interior Mapping in Forza Horizon 4: gamasutra.com/view/news/332409/Game_Tech_Deep_Dive_A_window_into_Playground_Games_latest_shader_development.php
Rendering Real rooms without Geomety: gamasutra.com/blogs/JoostVanDongen/20180925/327159/Interior_Mapping_rendering_real_rooms_without_geometry.php
Interior Mapping Shader Showcase: alanzucconi.com/2018/09/10/shader-showcase-9
Windows in Games Case Study: simonschreibt.de/gat/windows-ac-row-ininite
--------------------------------------------------------------------------------
Want to support the channel?
▶️ Help fund new episodes by joining the Patreon - patreon.com/GameDevGuide
Get the GameDevGuide mug and other merch! ☕ - http://www.gamedevguide.store
Use these links to grab some cool assets from the asset store:
Get the Must Have Assets! - assetstore.unity.com/top-assets/top-download?aid=1101la6X4
Free Unity Assets! - assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! - assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages - assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners - assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
--------------------------------------------------------------------------------
Socials and Other Stuff:
• Subscribe - youtube.com/gamedevguide?sub_confirmation=1
• Join the Discord - discord.gg/yYcww7U
• Twitter - twitter.com/GameDevGuideYT
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