The Shaggy Dev | Developing a tactics engine in Godot @TheShaggyDev | Uploaded July 2023 | Updated October 2024, 28 minutes ago.
In this devlog of sorts, we'll look at how I'm structuring the game engine for my future tactics game using Godot. Topics include level structure, unit structure, and action management.
Text version: shaggydev.com/2023/07/04/tactics-engine-devlog
Elemechs video: youtube.com/watch?v=GYFnyiwa9iw
What I'm making: 00:00
Level structure: 01:28
Unit structure: 06:00
Godot 3 vs 4: 08:22
Actions: 10:33
In this devlog of sorts, we'll look at how I'm structuring the game engine for my future tactics game using Godot. Topics include level structure, unit structure, and action management.
Text version: shaggydev.com/2023/07/04/tactics-engine-devlog
Elemechs video: youtube.com/watch?v=GYFnyiwa9iw
What I'm making: 00:00
Level structure: 01:28
Unit structure: 06:00
Godot 3 vs 4: 08:22
Actions: 10:33