Dev stream 16 - Working on my Godot VR Space game @BastiaanOlij
Dev stream 16 - Working on my Godot VR Space game  @BastiaanOlij
Uploaded October 2020 | Updated September 2026, 6 days ago
In this stream we took a small detour and started building an editor plugin to help us in developing our game.

We looked at creating a plugin, started working on a gizmo plugin to edit a skeletons pose, and got most of the basic logic working. There is a lot of room for improvement but it is a solid start non the less.

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Dev stream 16 - Working on my Godot VR Space gameDev stream 76 - Getting back into XR Tools v2Dev stream 53 - More Drums (Godot VR Dev)Dev stream 67 - Trying out RigidBody VR Character controllerDev stream 68 - Improvements to hand interactionsDev stream 74 - Trying out drawable texturesDev stream 85 - Continuing with XR Tools v2 - teleportCreating a Godot XR game in 12 minutes.Dev stream 69 - Improvements to hand interactionsGodot OpenVR - Correction on the world scale settingGodot ARKit first testDev stream 66 - Playing around with more physics in Godot XR
Bastiaan Olij |

Dev stream 16 - Working on my Godot VR Space game

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