Uploaded October 2025 | Updated September 2026, 3 weeks ago
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by claudius_maker and it shows 5 win matches.
Claudius favorite is a ,,damage-stress“ team, here are roles of characters:
1st: Crusader (damage trinkets) - damage dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Houndmaster (dodge trinket + stress trinket) - DoT dealer
4th: Antiquarian (Tears of the Lost + dodge trinket) - DoT dealer
PROS:
1) Mark synergy (Houndmaster + Highwayman)
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 stunners
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) DoT is a menace
Claudius favorite is a damage team, that combines also stress and lots of DoT. All characters can make AoE damage, next you have 3 (self)healers, 2 stunners and worthless mark synergy. Sadly this team is vulnerable against mark and DoT teams.
I tried to play a few strategies, like „full stress“, „virtue team“, „mix damage + DoT“ and „mark team“. I tried both variantions of Highwayman (bandit / gunslinger), the bandit version is the best choice.
My advice: Start with Crusader for stunning someone, next open the riposte with Highwayman, then Antiquarian for regeneration spam and lastly Houndmaster for applying DoT.
About score: One match against novice player. After his 1st turn, he surrendered. The match wasn’t even 1 minute long.
About team: First things first, I tried to find the original setup, but I didn’t succeed. One time the owner sends me a short message, something like „My favourite teams are stress oriented“, which didn’t helped me so much. Well, I had to improvise. And it was roller coaster.
Back to the start - I tried my preferable strategies and they didn’t work well, then I tried the unusual and something worked. BUT if you will look closely, you will see the players in queue… yeah, not that great. I lost 4x - 3x against darkest players with DoT teams (I had no chance to win with „mix damage + DoT“ strategy) and once against a veteran player with damage team. The team lacks of pressure for opponent, you have only worthless mark synergy, that can be countered (Houndmaster’s „Mark“ can be used as distraction), and not great accuracy. You need to spam regeneration and use Highwayman as bandit, not gunslinger (unless the „full stress“ strategy). Playing this was kinda mid, but honestly I don’t like this team.
For another tips and how play this team better, ask claudius_maker (on Discord).
Rating: 3/5
Music: Running Wild - Powder and iron
I don't claim any rights to the song. All rights belongs to the german pirate metal band Running Wild!
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by claudius_maker and it shows 5 win matches.
Claudius favorite is a ,,damage-stress“ team, here are roles of characters:
1st: Crusader (damage trinkets) - damage dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Houndmaster (dodge trinket + stress trinket) - DoT dealer
4th: Antiquarian (Tears of the Lost + dodge trinket) - DoT dealer
PROS:
1) Mark synergy (Houndmaster + Highwayman)
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 stunners
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) DoT is a menace
Claudius favorite is a damage team, that combines also stress and lots of DoT. All characters can make AoE damage, next you have 3 (self)healers, 2 stunners and worthless mark synergy. Sadly this team is vulnerable against mark and DoT teams.
I tried to play a few strategies, like „full stress“, „virtue team“, „mix damage + DoT“ and „mark team“. I tried both variantions of Highwayman (bandit / gunslinger), the bandit version is the best choice.
My advice: Start with Crusader for stunning someone, next open the riposte with Highwayman, then Antiquarian for regeneration spam and lastly Houndmaster for applying DoT.
About score: One match against novice player. After his 1st turn, he surrendered. The match wasn’t even 1 minute long.
About team: First things first, I tried to find the original setup, but I didn’t succeed. One time the owner sends me a short message, something like „My favourite teams are stress oriented“, which didn’t helped me so much. Well, I had to improvise. And it was roller coaster.
Back to the start - I tried my preferable strategies and they didn’t work well, then I tried the unusual and something worked. BUT if you will look closely, you will see the players in queue… yeah, not that great. I lost 4x - 3x against darkest players with DoT teams (I had no chance to win with „mix damage + DoT“ strategy) and once against a veteran player with damage team. The team lacks of pressure for opponent, you have only worthless mark synergy, that can be countered (Houndmaster’s „Mark“ can be used as distraction), and not great accuracy. You need to spam regeneration and use Highwayman as bandit, not gunslinger (unless the „full stress“ strategy). Playing this was kinda mid, but honestly I don’t like this team.
For another tips and how play this team better, ask claudius_maker (on Discord).
Rating: 3/5
Music: Running Wild - Powder and iron
I don't claim any rights to the song. All rights belongs to the german pirate metal band Running Wild!







![Darkest Dungeon - Butchers Circus - Vagabonds showcase
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by Sbrh and it shows 5 win matches.
Vagabonds is a ,,damage-stress“ team, here are roles of characters:
1st: Abomination (damage trinkets) - damage dealer
2nd: Crusader (damage trinkets - damage dealer
3rd: Occultist (dodge trinket + stress trinket) - stress dealer
4th: Arbalest (damage trinket + healing trinket) - damage dealer
PROS:
1) Mark synergy (Occultist + Arbalest)
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 stunners
7) 3 disruptors
8) 2 deathblowers
CONS:
1) Stress is a menace
2) DoT is a menace
3) Disruption is a menace
Vagabonds is a damage team with great strenght of stress and little bit of DoT. All characters can (self)heal, next you have a powerful mark synergy, 2 stunners, 3 disruptors and 2 deathblowers. Sadly this team is vulnerable against stress teams.
I tried to play a few strategies, like „full stress“, „mix damage + stress“, „virtue team“ and „mark team“. I tried both variantions of Abomination (melee beast / DoT puker), both variantions are good.
My advice: Start with one of your disruptors (Occultist / Abomination), next use Crusader for stunning someone and lastly Arbalest for dealing massive damage.
What a team! On paper you have some many choices for playing and obviously it looks great. The reality can be the same, if you use proper trinkets and skills. Sadly I tried to find the original setup, but luck wasn’t on my side. This team is very powerful (the last match was pure curiosity, if it’s working), just don’t stall. Because of stalling I lost one match against darkest player with a decent team [Saturn’s special] - almost 22 rounds in match. Anyway, not a bad team! I like it!
For another tips and how play this team better, ask Sbrh (on Discord).
Rating: 4/5
Music: New Model Army - Vagabonds
I dont claim any rights to the song. All rights belongs to the british punk-rock band New Model Army! Darkest Dungeon - Butchers Circus - Vagabonds showcase](https://i.ytimg.com/vi/MVEUMYZBwkA/mqdefault.jpg)


