Dan DiIorio - Luck be a Landlord - 10 Lessons Learned @roguelikecelebration
Dan DiIorio - Luck be a Landlord - 10 Lessons Learned  @roguelikecelebration
Uploaded March 2026 | Updated September 2026, 3 days ago
I'll be discussing 10 lessons I learned during the development of Luck be a Landlord, the slot machine roguelike deckbuilder. My goal is to share the knowledge I've gained with aspiring game designers and developers.
Dan DiIorio - Luck be a Landlord - 10 Lessons LearnedTyler Robertson: Prototyping your games in Google SheetsArvi Teikari - Why Noita Became a Roguelite (and Why I Liked That a Lot)Kate Compton - Practical Low Effort PCG: Tracery and data oriented PCG authoringRosalind Miles Chapman - Hungry Rogues: The evolution of roguelike hunger mechanicsLiza Knipscher - The Form and Function of Weird Lil GuysZack Johnson - Kingdom of LoathingBrian Cronin: Black Box Sim for RoguelikesLinas Gabrielaitis - Fictions of Infinity in Geological FinitudesRoguelike Celebration 2025Evan Debenham: Smoothing the Sharp Edges of RNGDylan Gedig: Perfect Synergy: How Roguelike Developers and Streamers Form the Perfect Ecosystem
Roguelike Celebration |

Dan DiIorio - Luck be a Landlord - 10 Lessons Learned

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER